Doomknight Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 10, D:1) a hobgoblin skeleton (12, 13, D:1) a +0 short sword a kobold skeleton (12, 28, D:1) a ball python skeleton (14, 28, D:1) a hobgoblin skeleton (15, 19, D:1) a +0 hand axe (36, 42, D:1) a +0 chain mail (45, 40, D:1) a +3 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (47, 3, D:1) a +0 dagger a kobold skeleton (47, 4, D:1) a +0 club a kobold skeleton (49, 39, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (16, -27, D:2) a +0 flail (22, -18, D:2) a bat corpse (skeletalised by now) (22, 16, D:2) a +0 whip (47, -18, D:2) a +0 club (51, -41, D:2) a +0 spear (61, -32, D:2) a +0 dagger a kobold corpse