Doomknight Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) a bat skeleton (11, 17, D:1) a rat corpse (skeletalised by now) (22, 1, D:1) a +0 trident (27, -2, D:1) a +0 dagger a goblin skeleton (45, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -1, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (50, 19, D:1) a jackal corpse (skeletalised by now) (50, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, -31, D:2) a bat corpse (skeletalised by now) (1, 0, D:2) a bat skeleton (10, -6, D:2) a +0 sling (11, -27, D:2) a +0 robe (13, -24, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (14, -22, D:2) a hobgoblin corpse (skeletalised by now) (14, -7, D:2) a +0 cloak (18, -10, D:2) a +0 trident (19, -17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (29, -8, D:2) a +0 dagger (30, -3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 16, D:3) a +0 war axe an orc corpse (1, 16, D:3) a +0 club (7, 3, D:3) a +0 short sword (9, 4, D:3) 12 gold pieces (10, 21, D:3) a +0 spear (10, 22, D:3) a +0 flail (12, 0, D:3) 2 large rocks (13, 7, D:3) a bat corpse