Doomknight Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 7, D:1) a bat corpse (skeletalised by now) (13, -19, D:1) a gnoll skeleton (13, -15, D:1) a kobold skeleton (13, -11, D:1) an ogre skeleton (16, 12, D:1) a hobgoblin skeleton (18, -19, D:1) a human skeleton (18, -15, D:1) a human skeleton (19, 12, D:1) a +0 leather armour (27, -20, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (32, -1, D:1) a hobgoblin corpse (skeletalised by now) (34, -24, D:1) a +0 robe (37, -27, D:1) a rat skeleton (37, -26, D:1) a ball python skeleton (38, 7, D:1) a +0 whip (38, 12, D:1) a ball python skeleton (45, -14, D:1) a +0 whip (51, 1, D:1) a hobgoblin skeleton (52, 21, D:1) a +0 robe Level 2 of the Dungeon (1, -2, D:2) a rat corpse (skeletalised by now) (6, -16, D:2) a +0 mace (7, -22, D:2) a +0 sling (28, -24, D:2) a +0 dagger Level 3 of the Dungeon (15, 13, D:3) a +0 robe (20, -4, D:3) a +0 whip an adder corpse (21, -4, D:3) a +0 flail (39, -9, D:3) a +0 chain mail