Doomknight Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, -15, D:1) a rat corpse (skeletalised by now) (9, -15, D:1) a rat corpse (10, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -2, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a +0 leather armour (15, 13, D:1) a +0 robe (16, -5, D:1) a +0 club (17, -3, D:1) a +0 short sword (18, -2, D:1) a +0 club a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -14, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (3, 2, D:2) a +0 whip (4, 2, D:2) a +0 club a +0 spear a goblin corpse a gnoll corpse (12, -9, D:2) a quokka corpse (19, -18, D:2) a jackal corpse a jackal corpse a kobold corpse (19, -7, D:2) an adder corpse