Doomknight Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 6, D:1) a +0 ring mail a bat corpse (skeletalised by now) (6, 17, D:1) a quokka corpse (skeletalised by now) (14, 3, D:1) a frilled lizard corpse (skeletalised by now) (14, 5, D:1) a quokka corpse (skeletalised by now) (17, 5, D:1) a +0 leather armour (17, 16, D:1) a +2 helmet (20, 11, D:1) a flux talisman (23, 16, D:1) a +0 club a kobold skeleton (23, 18, D:1) a +0 dagger (31, 0, D:1) a rat skeleton (32, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 0, D:1) a +0 club a kobold skeleton (37, -2, D:1) a +0 robe (40, -9, D:1) a +0 dagger (44, 14, D:1) a +0 chain mail (44, 26, D:1) a +0 dagger (51, 35, D:1) a +0 dagger a goblin skeleton (53, -11, D:1) a hobgoblin skeleton (59, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (14, 7, D:2) a ribbon worm corpse (15, -4, D:2) a +0 club a goblin corpse (15, -3, D:2) a +0 short sword of venom (16, 1, D:2) a rat corpse (31, 28, D:2) a +0 club a kobold corpse (skeletalised by now)