Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14157639239616182470 86 Doorstop0 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Sept 11, 2026. Slain by a black bear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:24 (2206 turns). Doorstop0 the Conjurer (Deep Elf Conjurer) Turns: 2206, Time: 00:06:25 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 27% Magic: 5/12 EV: 12 Int: 23 God: Gold: 64 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . (100%) b - +4 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +4 whip (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of noise {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} M - 2 potions of mutation j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting + Level 5.6 Conjurations * Level 0.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Inner Flame Hex/Fire 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Alistair's Walking Alem Alch/Frge 5% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A black bear comes into view. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (wandering, hasn't noticed you, 85% to hit) The searing ray hits the black bear. The black bear is lightly wounded. The black bear growls angrily. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray misses the black bear. The searing ray misses the black bear. You finish channelling your searing ray. The black bear bites you. The black bear claws you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is heavily wounded. (Press . to maintain the ray.) The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ########.# #.# #.# #.# ###.# ######### ##...## #.......#####..#..### #.#####.#...........# #.#####...######@...####. #.#......##....h#.......† #.#.##..#.#.....#..#####. #......#..#.....#..# ###.##.#..#.)...#.## #.##.#..#..÷..#.# #.##.#..#######÷# ... ##.##.#.#.....#..# ... #.....##....h#...# #)# You could see a black bear. Vanquished Creatures An iguana (D:2) 2 adders (D:2) 2 dart slugs (D:1) 9 endoplasms 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 9 ball pythons 7 bats 3 frilled lizards 4 goblins 3 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 171 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:1 | Reached skill level 5 in Conjurations 1318 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1683 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1688 | D:2 | Learned a level 4 spell: Fulminant Prism 1720 | D:2 | Encountered a black bear 2206 | D:2 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_ca, co_window_corner_ca, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_4corner_a, co_window_sun, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a D:2: layout_loops_corners, minmay_3d_cube Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Dodging | | 2.8 Stealth | | 2.4 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 55 | 19 || 74 Searing Ray | 6 | 4 || 10 Read: Enchant weapon | 1 | || 1 Identify | 1 | || 1 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 3 | 3 || 6