Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4425640128193737487 38 Doorstop0 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 14, 2026. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (1663 turns). Doorstop0 the Conjurer (Deep Elf Conjurer) Turns: 1663, Time: 00:04:23 Health: -2/19 AC: 6 Str: 4 XL: 3 Next: 25% Magic: 6/10 EV: 11 Int: 22 God: Gold: 51 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) d - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +1 devious dagger Armour a - a +0 robe (worn) Magical Staves d - a staff of conjuration (weapon) Jewellery b - a +4 ring of protection (worn) Scrolls t - a scroll of teleportation b - a scroll of blinking Potions g - a potion of magic l - a potion of mutation {unknown} f - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.8 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 12% 1 Fulminant Prism Conj/Alch 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Detonation Catalyst Fire/Alch 4% 1d1 97% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a frilled lizard corpse. Found a stone staircase leading down. You open the door. You encounter an orc priest and 3 orcs. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (asleep, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! The orc shouts! x3 You encounter an orc priest. It is wielding a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc priest! The orc priest is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (severely wounded, 82% to hit) You feel a surge of power! You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest begins to cast a cantrip, but forgets the words! The searing ray hits the orc priest! You kill the orc priest! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... .. .. #.# ##.#+#. #.# #...... #.# #.....) #.# ..o.. #.# oo. #.# #o######.# #.@......# ########.# #.# . ##.# ..######..## ...........# .........#.# .........#.# .#.#####.#.# You could see an orc priest and 3 orcs. Vanquished Creatures An orc priest (D:3) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An orc (D:2) A hobgoblin (D:1) A quokka (D:1) 4 ball pythons 4 bats A frilled lizard (D:3) 10 goblins 4 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 340 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 343 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Reached skill level 5 in Conjurations 1000 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1663 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_basic D:2: layout_loops_cross, solitary_fountain D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 4 Read: Teleportation || 1 Blinking || 1 Brand weapon || 1 Enchant weapon || 1 Fog || 1 Armour: Robe || 1 Dodge: Dodged || 3