Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13359603136693467059 61 Doorstop0 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 23, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:46 (1802 turns). Doorstop0 the Conjurer (Deep Elf Conjurer) Turns: 1802, Time: 00:05:46 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 83% Magic: 6/10 EV: 11 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of summoning {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} b - a potion of brilliance j - 2 potions of attraction {unknown} f - 3 potions of curing {unknown} k - a potion of might {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 5.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 5% 2 Grave Claw Necr 8% 2d7 17% 2 Summon Ice Beast Ice/Summ 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 75% 4 Summon Forest Summ/Tloc 2% N/A 97% 5 Summon Mana Viper Hex/Summ 4% N/A 97% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The searing ray hits the ribbon worm! You kill the ribbon worm! You start resting. You stop channelling your searing ray. You start resting. Magic restored. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of chaos. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. As you open the door, it creaks loudly! Crazy Yiuf shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. You die... ####..## #....# #...P# ##.P.# ##.## # ##.# # #.## # ##.# # #@## # #j# # ... # #...# # #).⌠# # ##### # # # # You could see Crazy Yiuf. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) 9 ball pythons 3 bats 4 endoplasms 3 frilled lizards 4 goblins 2 kobolds (D:2) 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 387 | D:1 | Found a faded altar of an unknown god. 397 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 617 | D:1 | Reached skill level 5 in Conjurations 620 | D:1 | Learned a level 2 spell: Searing Ray 743 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1796 | D:2 | Encountered Crazy Yiuf 1802 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners, angelslayer_ecumenical_altar_muddy D:2: layout_loops_cross, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 73 Searing Ray || 5 Read: Identify || 1 Poison || 1 Armour: Robe || 3 Dodge: Dodged || 3