Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13207238480752121198 763 Doorstop0 the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Sept 23, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:15:37 (3875 turns). Doorstop0 the Conjurer (Deep Elf Conjurer) Turns: 3875, Time: 00:15:38 Health: -2/36 AC: 6 Str: 6 XL: 7 Next: 51% Magic: 8/18 EV: 11 Int: 23 God: Gold: 205 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) d - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) f - +2 hat rElec . (100%) b - +0 cloak rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons c - a +0 dagger of freezing Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +0 pair of gloves (worn) f - a +2 hat (worn) Magical Staves d - a staff of alchemy (weapon) Wands c - a wand of roots (2) f - a wand of mindburst (18) Scrolls W - 2 scrolls of brand weapon b - a scroll of blinking e - 2 scrolls of fog {unknown} N - a scroll of noise p - 2 scrolls of poison t - a scroll of teleportation c - a scroll of torment {unknown} d - a scroll of enchant weapon {unknown} Potions w - 2 potions of heal wounds e - 2 potions of enlightenment j - a potion of cancellation {unknown} f - a potion of mutation {unknown} k - 2 potions of curing {unknown} l - 2 potions of lignification {unknown} n - a potion of attraction {unknown} Skills: + Level 2.6 Dodging - Level 2.4 Stealth * Level 6.6 Spellcasting * Level 7.3 Conjurations * Level 2.7 Translocations * Level 3.5 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 9% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 7% N/A 63% 4 Forge Lightning Spire Air/Frge 7% 3d4 63% 4 Ignition Fire 3% 3d4 100% 8 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The blast of sand misses you. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (damage-immune at range, 82% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is lightly wounded. (Press . to maintain the ray.) The searing ray hits the clockroach. The clockroach is heavily wounded. The clockroach barely misses you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. The searing ray hits the clockroach. The clockroach is almost dead. You encounter a centaur. It is carrying a +0 shortbow. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the clockroach! You kill the clockroach! You finish channelling your searing ray. You encounter a water moccasin. The centaur shoots an arrow. The arrow hits you. The water moccasin hisses angrily. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You hear a loud crackle. The centaur shoots an arrow. The arrow hits you! You die... #..)...........# ..#.............#### ..S................## #.......##.......### #†....#...#......######### #.#......##......##....... ###.......#.....[#...<...# ##.#Sc.........)[)....#.. #..#*###@.......).###.... #.....##...........# .... ##.................# ...# ###.....[........##......## #.....##.....#..........## ###.........##..........# #..........#........### ##....#......... #...###.#.... You could see a water moccasin and a centaur. Vanquished Creatures An ogre (D:4) A kobold brigand (D:4) A bullfrog (D:4) A bombardier beetle (D:4) 2 jellies (D:5) An orc priest (D:5) A hound (D:5) A sleepcap (D:4) A clockroach (D:5) 4 iguanas Terence (D:2) 2 orc wizards 2 gnolls (D:1) 5 adders A shadow imp (D:5) A ribbon worm (D:2) 14 orcs 8 hobgoblins 4 jackals 4 quokkas 9 ball pythons 6 bats 12 endoplasms 8 frilled lizards 10 goblins 12 kobolds 4 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 42 | D:1 | Found a faded altar of an unknown god. 225 | D:1 | Reached skill level 5 in Conjurations 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 228 | D:1 | Learned a level 2 spell: Searing Ray 361 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 875 | D:2 | Encountered Terence 993 | D:2 | Reached skill level 1 in Alchemy 1073 | D:2 | Reached XP level 4. HP: 23/24 MP: 8/12 1078 | D:2 | Learned a level 4 spell: Fulminant Prism 1083 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1189 | D:2 | Found Unamitt's Antique Weapon Shop. 1285 | D:2 | Killed Terence 2655 | D:4 | Encountered an ogre 2666 | D:4 | Killed an ogre 2667 | D:4 | Reached skill level 5 in Spellcasting 2667 | D:4 | Reached skill level 6 in Conjurations 2667 | D:4 | Reached skill level 1 in Translocations 2667 | D:4 | Reached XP level 5. HP: 17/28 MP: 10/14 2772 | D:4 | Found a stormy altar of Qazlal. 3041 | D:4 | Reached XP level 6. HP: 31/32 MP: 8/16 3516 | D:5 | Entered Level 5 of the Dungeon 3565 | D:5 | Reached XP level 7. HP: 36/36 MP: 5/18 3667 | D:5 | Reached skill level 7 in Conjurations 3875 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms, chequers_ecumenical_altar_twisty D:2: kb_forest_paths, layout_basic, serial_shops, nicolae_shop_statue_plus, uniq_terence D:3: layout_basic D:4: minmay_chambers_of_fours, layout_basic, mainiacjoe_overflow_alcove_1 D:5: due_megacathedral, layout_cave_pools, minmay_manual_mess Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.3 Alchemy | 1 2 3 | 3.5 Spellcasting | 4 5 6 | 6.6 Translocations | 1 2 | 2.7 Dodging | | 2.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 45 | 88 | 8 || 141 Searing Ray | 7 | 22 | 6 || 35 Fulminant Prism | | 6 | 5 || 11 Iskenderun's Myst | | 4 | 2 || 6 Drink: Magic | | 1 | || 1 Read: Teleportation | 1 | | || 1 Blinking | 1 | | || 1 Butterflies | 1 | | || 1 Identify | | 2 | || 2 Immolation | | 1 | || 1 Brand weapon | | 1 | || 1 Noise | | 1 | || 1 Poison | | 1 | || 1 Armour: Robe | 2 | 8 | 13 || 23 Dodge: Dodged | 2 | 13 | 7 || 22