Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11517904379502953292 89 Doorstop0 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 6, 2026. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:34 (1153 turns). Doorstop0 the Conjurer (Deep Elf Conjurer) Turns: 1153, Time: 00:04:35 Health: -2/24 AC: 4 Str: 6 XL: 4 Next: 31% Magic: 5/12 EV: 11 Int: 23 God: Gold: 134 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) b - +2 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons b - a +2 devious dagger (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +0 helmet (worn) Scrolls c - a scroll of blinking {unknown} r - a scroll of revelation Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of attraction {unknown} Skills: * Level 0.9 Fighting * Level 3.0 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting + Level 5.3 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Sigmund leaves your sight. You encounter a bat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Found an ancient bone altar of Kikubaaqudgha. Found a stone staircase leading down. You see here a parchment of Call Canine Familiar. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Parts of your body briefly turn crystalline. You are lethally poisoned! You feel extremely sick. Sigmund shouts! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund laughs darkly. It was a potion of curing. You feel better. You encounter an endoplasm. Sigmund casts a spell at you. The magic dart hits you. Casting: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are caught in a violent explosion! * * * LOW HITPOINT WARNING * * * The endoplasm quivers. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ## #..#### # #.....# ## ######.J...# .## †.....:@.†.# ..## ......#....# #..# ....> #....# ...# .... #....# .#...# ..# ##...# .#...# # #. #@..# ##..... #. ##...# ##.#....# #.###.)..# ........###.#...#.### ........##..........# ^#...#...#.........)# .#..##.#............# ....................# .....#....###.###.### You could see Sigmund and an endoplasm. Vanquished Creatures 2 adders (D:2) 4 gnolls (D:2) 4 dart slugs 2 endoplasms A hobgoblin (D:2) 3 quokkas 6 ball pythons 4 bats 3 frilled lizards (D:2) 4 goblins 4 kobolds 2 rats (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 190 | D:1 | Learned a level 2 spell: Searing Ray 757 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 760 | D:2 | Reached skill level 5 in Conjurations 844 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 849 | D:2 | Learned a level 4 spell: Fulminant Prism 854 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1142 | D:2 | Encountered Sigmund 1145 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1153 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_watching_god, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Spellcasting | 4 | 4.3 Dodging | 3 | 3.0 Fighting | | 0.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 16 || 73 Searing Ray | 4 | || 4 Drink: Curing | | 1 || 1 Read: Revelation | 1 | || 1 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 4 | || 4