Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4363403136136314074 456 Doorstop0 the Magician (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on Oct 8, 2026. Was an Initiate of Vehumet. Killed from afar by a kobold geomancer (17 damage) ... with a blast of rock fragments ... on level 4 of the Dungeon. The game lasted 00:15:29 (3183 turns). Doorstop0 the Magician (Deep Elf Conjurer) Turns: 3183, Time: 00:15:29 Health: -1/35 AC: 2 Str: 6 XL: 6 Next: 77% Magic: 10/17 EV: 11 Int: 23 God: Vehumet [......] Gold: 207 SH: 0 Dex: 13 Spells: 6/18 levels left rFire + . . (50%) d - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.25/turn e - ring of wizardry MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 207 gold pieces. Inventory: Missiles b - 2 throwing nets f - 23 poisoned darts Armour a - a +0 robe (worn) g - a +2 leather armour of cold resistance Magical Staves d - a staff of fire (weapon) Jewellery c - a ring of willpower (worn) e - a ring of wizardry (worn) Wands e - a wand of charming (9) p - a wand of polymorph (9) Scrolls c - 2 scrolls of silence {unknown} g - a scroll of fog t - a scroll of teleportation N - a scroll of noise d - a scroll of vulnerability {unknown} Potions g - a potion of magic i - a potion of invisibility e - 3 potions of enlightenment c - a potion of curing h - a potion of haste r - a potion of resistance L - a potion of lignification f - a potion of moonshine {unknown} B - a potion of berserk rage Skills: * Level 1.8 Fighting + Level 2.6 Dodging - Level 2.4 Stealth * Level 6.6 Spellcasting + Level 5.8 Conjurations * Level 2.1 Translocations * Level 0.9 Fire Magic * Level 1.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 7% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 6% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 14% 2d3 4% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 4% 2 Jinxbite Hex 14% 2d2 4% 2 Forge Blazeheart Golem Fire/Frge 14% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Sif Muna Vehumet Wu Jian Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a +0 club. Found a stone staircase leading down. Things that are here: a +0 mace; a +0 leather armour; an orc corpse d - a scroll labelled RAKHLEST LOIHUNERUM Things that are here: a +0 dagger; an orc corpse You encounter a kobold geomancer. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold geomancer but does no damage. The kobold geomancer shouts! The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you! Your fulminant prism explodes! The blast of energy engulfs the kobold geomancer. The kobold geomancer is lightly wounded. Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold geomancer hits your fulminant prism with a +0 dagger. Your fulminant prism crackles loudly. The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you! You die... #...#.........#.# #...#.........#.# #..†#...[.....#.# ##########.............#.# .............).........#.# .#########.#)#..##'#####.# #...........#..##.#####.# #.#####).)#.#............ #.@)..#.##...####.# #.###.......#####'# #...>....##......). #....*....#...#........ #......K.:#.............. ###.#.................††. # #.###K..#.#.......... .. ...# + ......#.. ### .#.# ......#.. You could see a kobold geomancer (ally target) and a friendly fulminant prism. Vanquished Creatures A kobold brigand (Sewer) A bullfrog (D:4) A hound (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:3) 8 gnolls 3 adders A river rat (Sewer) A shadow imp (D:4) 2 dart slugs (D:1) 2 ribbon worms 6 hobgoblins 4 jackals (D:1) 10 orcs 7 quokkas 11 ball pythons 8 bats 8 endoplasms A frilled lizard (D:3) 10 goblins 10 kobolds 8 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 151 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 154 | D:1 | Learned a level 2 spell: Searing Ray 608 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/10 921 | D:2 | Found a shadowy altar of Dithmenos. 1015 | D:2 | Reached skill level 5 in Conjurations 1045 | D:2 | Found a faded altar of an unknown god. 1055 | D:2 | Reached skill level 4 in Spellcasting 1076 | D:2 | Reached skill level 1 in Fighting 1082 | D:2 | Reached XP level 4. HP: 25/25 MP: 1/12 1087 | D:2 | Learned a level 4 spell: Fulminant Prism 1092 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1621 | D:3 | Found a glowing drain. 1650 | Sewer | Entered a sewer 1755 | Sewer | Encountered a kobold brigand 1763 | Sewer | Killed a kobold brigand 1764 | Sewer | Reached skill level 5 in Spellcasting 1764 | Sewer | Reached skill level 1 in Translocations 1764 | Sewer | Reached XP level 5. HP: 26/29 MP: 3/14 1826 | Sewer | Found a glowing silver altar of Zin. 2173 | D:3 | Reached skill level 1 in Alchemy 2588 | D:4 | Reached skill level 6 in Spellcasting 2588 | D:4 | Reached XP level 6. HP: 35/35 MP: 11/17 2826 | D:4 | Found a statue of an orb of entropy. 2826 | D:4 | Found a staircase to the Ecumenical Temple. 2826 | D:4 | Found a statue of an orb of entropy. 2835 | Temple | Entered the Ecumenical Temple 2868 | Temple | Became a worshipper of Vehumet 2868 | Temple | Offered knowledge of Foxfire by Vehumet. 2901 | Temple | Learned a level 1 spell: Foxfire 3183 | D:4 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, hangedman_abyss_or_decor_stabs, kennysheep_nondescript, minmay_misc_feat_pillars, minmay_surrounded D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, basic_altar, minmay_distorted D:3: layout_basic, cheibrodos_sewer_entry_drain, dk_noncrumbling_4, minmay_cupped D:4: layout_basic, jmf_multi_god_temple, minmay_temple_entry_arrows, hangedman_abyss_or_decor_lesser_grid Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 5 6 | 6.6 Fighting | 1 | 1.8 Translocations | 1 2 | 2.1 Alchemy | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.4 Fire Magic | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Staff | | 3 || 3 Cast: Magic Dart | 71 | 94 || 165 Searing Ray | 2 | 20 || 22 Fulminant Prism | | 4 || 4 Iskenderun's Myst | | 1 || 1 Drink: Curing | | 1 || 1 Read: Identify | 2 | 3 || 5 Fear | 1 | || 1 Noise | 1 | || 1 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 5 | 15 || 20 Dodge: Dodged | 9 | 15 || 24