Doucebaguette Level 1 of the Dungeon [Shop] Gilipufaf's Antique Weapon Shoppe a +0 hand axe (78 gold) a +0 long sword (91 gold) a +0 war axe (91 gold) a +0 hand axe (78 gold) a +0 club (26 gold) a +0 club (26 gold) a +0 club (26 gold) a +0 flail (91 gold) a +0 hand axe (78 gold) a +0 short sword (78 gold) a +0 rapier of flaming (239 gold) [Shop] Nelahuodi's Weapon Shoppe a +0 hand axe (33 gold) 6 boomerangs (132 gold) 6 stones (6 gold) a +0 hand axe (33 gold) a +0 sling (16 gold) a +0 club (11 gold) a +0 short sword (33 gold) a +0 hand axe (33 gold) the +4 short sword of Meinkiac {spect, ^Contam Str+6 SInv} (502 gold) Str+6: It affects your strength (+6). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. [Shop] Gebbien's Weapon Shop a +0 dagger (22 gold) a +0 club (11 gold) 6 stones (6 gold) a +0 club (11 gold) a +0 sling (16 gold) a +1 shortbow of electrocution (159 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) a +0 short sword (33 gold) the +2 long sword of Luxury {freeze, ^Drain Fly rElec rF-} (217 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +1 trident of Filigreed Expedience {drain, Str+3 Dex+4 Stlth-} (347 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. a +0 dagger (22 gold) [Shop] Jylillesh's Magic Scroll Emporium a scroll of noise (12 gold) a scroll of vulnerability (48 gold) a scroll of fog (48 gold) a scroll of revelation (90 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 0, D:1) a ring of protection from cold (1, -4, D:1) a rat corpse (skeletalised by now) (2, 4, D:1) a +0 hand axe (5, -4, D:1) 7 stones (6, 4, D:1) a human corpse (skeletalised by now) (8, 13, D:1) a frilled lizard corpse (skeletalised by now) (21, 18, D:1) a +0 dagger (27, 11, D:1) a +0 club (31, 30, D:1) a +0 ring mail (36, 18, D:1) 5 stones (40, 0, D:1) a +0 club a goblin skeleton (41, 1, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (1, -5, D:2) a +0 robe (4, -9, D:2) a +0 dagger (5, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 17, D:2) a +0 club a +0 sling (17, 2, D:2) a +0 whip an adder skeleton (17, 3, D:2) a +0 scythe a +0 robe (17, 4, D:2) a +0 club (20, 15, D:2) a bat corpse (skeletalised by now) (30, 3, D:2) a +0 club (38, 30, D:2) 5 stones (43, -1, D:2) a +0 rapier (52, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 0, D:3) a jackal corpse (skeletalised by now) (8, 11, D:3) a +0 hand axe (11, -1, D:3) a +0 dagger (13, 14, D:3) a +0 club a kobold corpse (skeletalised by now) (14, 8, D:3) a +0 flail a +0 hand axe an orc skeleton (14, 9, D:3) a +0 short sword a +0 leather armour (16, 7, D:3) a +0 short sword a +0 scale mail (17, 6, D:3) a frilled lizard skeleton (23, -8, D:3) a frilled lizard corpse (skeletalised by now) (28, -21, D:3) a +0 mace the human skeleton of Terence (36, -7, D:3) a rat skeleton (61, -4, D:3) an amulet of guardian spirit Level 4 of the Dungeon (0, 0, D:4) a +6 ring of dexterity (1, 0, D:4) a scroll of identify (2, 0, D:4) a wand of charming (9) (3, -1, D:4) a scroll of noise (4, 22, D:4) a potion of mutation (5, 1, D:4) a scroll of identify (7, 2, D:4) a +0 whip (8, 26, D:4) a potion of enlightenment Level 6 of the Dungeon (0, 0, D:6) a quokka corpse a giant cockroach corpse (1, -10, D:6) a scroll of revelation (1, -9, D:6) a +0 ring mail a sewer (0, 0, Sewer) a giant cockroach corpse (3, -1, Sewer) a dart slug corpse (3, 0, Sewer) a frilled lizard corpse (4, 0, Sewer) a frilled lizard corpse a ball python corpse (19, -16, Sewer) a ball python corpse (21, -12, Sewer) a frilled lizard corpse