Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 16328470378861504090 4 Doucebaguette the Vexing (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Feb 16, 2025. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (125 turns). Doucebaguette the Vexing (Poltergeist Enchanter) Turns: 125, Time: 00:00:24 Health: -3/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.1 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press: ? - help, Dir - move target Aim: a quokka (almost dead, 55% to hit) You miss the quokka. The quokka is almost dead. The quokka closely misses you. Unknown command. Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a quokka (almost dead, 55% to hit) You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. Unknown command. Hit: a) +1 dagger Press: ? - help, Dir - move target Aim: a quokka (almost dead, 55% to hit) You hit the quokka. You kill the quokka! Unknown command. You now have 14 gold pieces. A gnoll and a ball python come into view. The ball python hisses angrily. The gnoll shouts! You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python bites you. You hit the ball python but do no damage. The ball python is severely wounded. The gnoll hits you with a +0 whip. The ball python barely misses you. You hit the ball python. You kill the ball python! The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... .##....## #.# #. ## #....# #.# #. #. #....# #.# #..#. #....# #.# #..#.####....# #.#### #..........†.# #.##.# #.##)........# #.#... #............# #..... ####.@######## ###... #g†# ##.# ..... ####.# #....$.. ..#.# #.......# #.#.# #........ .######.#.# #.......## ..........# #.......# ######.### #......... You could see a gnoll. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doucebaguette the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 12 Armour: Skin || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 100 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 0 | 100 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts