Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 6694261858963467111 4 Doucebaguette the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Feb 16, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (106 turns). Doucebaguette the Vexing (Poltergeist Enchanter) Turns: 106, Time: 00:00:26 Health: 0/11 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 17 God: Gold: 34 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn d - ring of wizardry MPRegen 0.08/turn (no ring) %: wizardry (x1) @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery d - a ring of wizardry (worn) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.9 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 3% 3 Tukima's Dance Hex 18% N/A 3% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 4% 2 Dazzling Flash Hex/Fire 20% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The jackal barks! You hit the jackal. The jackal is severely wounded. You hear a shout! The jackal barely misses you. You closely miss the jackal. The jackal barks! You hit the jackal but do no damage. The jackal completely misses you. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the jackal. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. You miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You completely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ### #.. #.# ## #.# .# #.# .# #########h##.###.## .......@hhg......h. ####.####hg#......# #..#.####.# #..#.# #. #..#.####. ####......##.# .......#.#.##.# #####.........# ####.#.##.# You could see 4 jackals, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doucebaguette the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 106 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, chequers_garden, minmay_fountain_box Action || total ---------------------------++------- Melee: Dagger || 17 Stab: Sleeping || 2 Armour: Skin || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 0 | 69 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 0 | 69 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts