Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 6724599982349027768 2 Dougler985 the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Nov 6, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (103 turns). Dougler985 the Conjurer (Human Conjurer) Turns: 103, Time: 00:01:05 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. You hear a shout! The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. You hear a shout! The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You encounter a goblin. It is wielding a +0 club. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ...## ##..##......#.# ...# #............# ..## ##.##...†.#.. ..# #.##.....# ..# #.##.....+ ..## ##.##.....# ...# #..##.....#### ...## ##..Jg......... ....## ##..@###†#....# ...§.### ###...##..†....... ...§§§§####.....##...#####.# ...§§§§........##..### #..§§§§.......##... ###..§......###..#. #####ß######...# ### ..# You could see an endoplasm and a goblin. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dougler985 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, minmay_misc_feat_chi Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 15 Cast: Magic Dart || 9 Armour: Robe || 9 Dodge: Dodged || 14