Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6816128574693197147 63 DrDolphin the Apothecary (level 4, -7/30 HPs) Began as a Merfolk Alchemist on July 13, 2025. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:51 (1810 turns). DrDolphin the Apothecary (Merfolk Alchemist) Turns: 1810, Time: 00:05:51 Health: -7/30 AC: 2 Str: 8 XL: 4 Next: 9% Magic: 0/7 EV: 11 Int: 16 God: Gold: 54 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . e - staff "Weqegun" {rPois Earth Alch} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - the staff "Weqegun" (weapon) {rPois Earth Alch} (You acquired it on level 1 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. Potions c - a potion of enlightenment d - 2 potions of brilliance f - a potion of resistance Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations * Level 6.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 68% 1d3 5% 1 b - Mercury Arrow Conj/Alch 38% 2d7 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 33% N/A 14% 4 Mephitic Cloud Conj/Alch/Air 13% N/A 24% 3 Sticky Flame Fire/Alch 17% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Magic courses through your body. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks weaker. The mercury splashes! The rat looks weaker. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, weak, chance to weaken: 100%) You feel a surge of power! You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat bites you but does no damage. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, weak, chance to weaken: 100%) You feel a surge of power! The glob of mercury hits the gnoll! The gnoll looks even weaker. The mercury splashes! The rat looks even weaker. You kill the gnoll! The gnoll barely misses you. The rat bites you but does no damage. You have reached level 4! You don't have enough magic to cast this spell. Aiming: Poisonous Vapours (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear You feel a surge of power! Poisonous fumes billow around the gnoll! The gnoll is poisoned. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. The rat completely misses you. The gnoll hits you from afar with a +0 spear! You die... #.# #[ #.# #.## #.# #..## #.####..#######.# #..........†...^##### ##########)######... ... #######....###.#####.... .........j.........#.... .#.....@r>..##.###.#.... #....[.....)...##.#.... #.......)..##......#.?. #############.......# #######.....### #.....#........ #...j.#....#### ##.....#j...# .....j.).%..+ You could see a gnoll (poisoned) and a rat (weak). Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 4 endoplasms (D:1) 2 hobgoblins A quokka (D:1) 3 bats A frilled lizard (D:1) A giant cockroach (D:1) 4 goblins A kobold (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 661 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 848 | D:1 | Identified a scroll of acquirement 849 | D:1 | Acquired the staff "Weqegun" {rPois Earth Alch} 1021 | D:1 | Reached skill level 5 in Alchemy 1350 | D:2 | Learned a level 2 spell: Mercury Arrow 1452 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1801 | D:2 | Reached skill level 6 in Alchemy 1807 | D:2 | Reached XP level 4. HP: 6/30 MP: 1/7 1810 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, minivault_25, amethyst_killhole D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 6 | 6.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | 16 | || 16 Cast: Poisonous Vapours | 34 | 1 || 35 Mercury Arrow | 5 | || 5 Use: Potion | 4 | || 4 Scroll | 2 | || 2 Armour: Robe | 18 | 2 || 20 Dodge: Dodged | 27 | 2 || 29