Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9353494792603246335 2 DrDolphin the Tinkerer (level 1, 10/10 HPs) Began as a Deep Elf Forgewright on July 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:00 (160 turns). DrDolphin the Tinkerer (Deep Elf Forgewright) Turns: 160, Time: 00:02:01 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 4/6 EV: 11 Int: 19 God: Gold: 8 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found 8 gold pieces. You now have 8 gold pieces. A frilled lizard comes into view. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! Magic restored. Found a stone staircase leading down. Found a robe. A quokka comes into view. A rat comes into view. The rat moves out of view. Found 2 poisoned darts. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (64% to hit) The kinetic grapnel hits the quokka. The quokka is severely wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (74% to hit) The kinetic grapnel hits the rat. You kill the rat! The grapnel guides your strike. You hit the quokka. You kill the quokka! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... . #.. .. #..### ...#....# #.......# . . #.......####... (...........# .......@.##.# .....###..#.# #.# ##.#.# #...# # ##..## ##. ##...# #... #....#######..#. #.#....#........ #.#.##.......... There were no monsters in sight! Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_basic, minmay_misc_feat_rugged, minmay_misc_feat_nine_boxes Action || total ---------------------------++------- Melee: Mace || 1 Cast: Kinetic Grapnel || 3