Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3654249671028944306 17 DrDolphin the Conjurer (level 2, -7/15 HPs) Began as a Deep Elf Conjurer on Aug 10, 2025. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (713 turns). DrDolphin the Conjurer (Deep Elf Conjurer) Turns: 713, Time: 00:03:23 Health: -7/15 AC: 3 Str: 4 XL: 2 Next: 44% Magic: 8/8 EV: 11 Int: 22 God: Gold: 79 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +1 robe (worn) c - +0 swamp dragon scales Scrolls e - 2 scrolls of identify Potions b - a potion of magic d - a potion of berserk rage f - a potion of brilliance {unknown} g - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. g - a bubbling golden potion You see here a ball python corpse. There are no objects that can be picked up here. a ball python corpse You see here a ball python corpse. Found a leather armour. You see here a +0 leather armour. You see here a +0 leather armour. Found a scroll of identify. e - 2 scrolls of identify (gained 1) A rat comes into view. A quokka comes into view. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (78% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. You now have 79 gold pieces (gained 5). There is a stone staircase leading down here. You climb downwards. The kobold shouts! The ogre shouts! The hobgoblin shouts! The goblin shouts! You hear a loud squeak. Found a fuming black potion and 14 gold pieces. There is a stone staircase leading up here. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ## ######. .$..... ....... ## ....... .##### .......#..... ........g.# ..!....@# .......O....... ##.......g####. #####K##... #. #### #. #. ## You could see an ogre, a hobgoblin, a goblin and a kobold. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 6 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 13/15 MP: 2/8 226 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:2 | Noticed an ogre 713 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.0 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 8 Use: Scroll || 2 Armour: Robe || 2 Dodge: Dodged || 1