Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15482653620879532375 42 DrDolphin the Conjurer (level 3, 0/13 (19) HPs) Began as a Tengu Air Elementalist on Aug 24, 2025. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... on level 3 of the Dungeon. The game lasted 00:08:59 (2656 turns). DrDolphin the Conjurer (Tengu Air Elementalist) Turns: 2656, Time: 00:09:00 HP: 0/13 (19) AC: 4 Str: 8 XL: 3 Next: 56% MP: 0/7 EV: 11 Int: 17 God: Gold: 128 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . i - +3 whip (heavy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . g - +0 pair of gloves SInv + (no amulet) Will ..... e - ring of see invisible Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: very heavily drained A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons i - a +3 heavy whip (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) j - a +0 cloak (worn) n - a +0 leather armour of poison resistance q - a +0 pair of boots Jewellery e - a ring of see invisible (worn) Scrolls l - a scroll of enchant armour {unknown} m - a scroll of vulnerability p - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} f - a potion of cancellation {unknown} h - a potion of lignification {unknown} k - a potion of haste {unknown} o - a potion of curing {unknown} r - a potion of attraction {unknown} Baubles s - 2 flux baubles Talismans c - a blade talisman Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.5 Conjurations - Level 4.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 4% 2 Swiftness Air 15% N/A 11% 3 Airstrike Air 7% 2d(2-18) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Found a stone staircase leading up. There is an open door here. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (86% to hit) The zap hits the ogre! The ogre is moderately wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit) The zap hits the ogre. The ogre is heavily wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit) The zap misses the ogre. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit) The zap hits the ogre. The ogre is heavily wounded. The ogre barely misses you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit) The zap hits the ogre! The ogre is severely wounded. The ogre closely misses you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit) The zap misses the ogre. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 86% to hit) The zap hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... .... .... ..## ... ...## ''.ß$+ #...# #...# #...# ##)..# #...# ## ##...# ###...###. #.ßO# .# #.......#.####@##...## #.......#.)........... #.##.##.##.#####.##.## ###.##..........# <# ..........##.##.# # .##.###...##.##.##.# ###.......##.......# # #....)........### # ####.#.####...[.# You could see an ogre. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:3) 5 hobgoblins 4 jackals (D:2) 2 quokkas 2 ball pythons 3 bats 2 endoplasms 2 giant cockroaches 4 goblins 4 kobolds A rat (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 809 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/6 1560 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 2647 | D:3 | Noticed an ogre 2656 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring D:2: layout_basic, dk_noncrumbling_2, serial_bayou_ford_a D:3: layout_loops_cross, mainiacjoe_overflow_swirl, angelslayer_ecumenical_altar_broken_walls_simple, grunt_decor_arrowhead Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 4 | 4.5 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Peck || 3 Whip || 24 Kick || 5 Cast: Shock || 73 Use: Scroll || 5 Stab: Sleeping || 1 Armour: Robe || 31 Dodge: Dodged || 48