Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 3312660097300618954 112 DrDolphin the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Sept 8, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:57 (2032 turns). DrDolphin the Conjurer (Deep Elf Conjurer) Turns: 2032, Time: 00:06:57 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 64% Magic: 5/10 EV: 11 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: about to teleport A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of positive energy (worn) Potions b - a potion of magic Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting * Level 6.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Soul Splinter Necr 12% N/A 10% 1 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Swiftness Air 3% N/A 30% 3 Airstrike Air 1% 2d(1-17) 69% 4 Martyr's Knell Necr/Summ 3% N/A 69% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll shouts! A jackal comes into view. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A jackal comes into view. The gnoll shouts! x2 Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. The gnoll hits you but does no damage. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. x2 The gnoll closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 whip. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You stop channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... ############ #..........# #..........# #..........# #..........#.# #..........#.# #..........#.# #..........#.# #....j.@...#.###### #....j.....#.#....# #####..)j......#..)##.# #...........<<.)....#.# #......#####...#.#..#.# #......# #...#)#.†..# #......# #####......## #......# #...##..# #.....h# #...##..### You could see 3 gnolls. Vanquished Creatures Jessica (D:3) A gnoll (D:3) 2 adders (D:2) 2 dart slugs 2 ribbon worms An orc (D:3) 6 endoplasms A giant cockroach (D:1) 6 hobgoblins 8 jackals 4 ball pythons 3 bats 4 frilled lizards 3 goblins (D:1) 4 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 286 | D:1 | Learned a level 2 spell: Searing Ray 559 | D:1 | Reached skill level 5 in Conjurations 582 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1875 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/10 1941 | D:3 | Noticed Jessica 1951 | D:3 | Killed Jessica 1952 | D:3 | Reached skill level 6 in Conjurations 2032 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic D:2: layout_loops_cross D:3: layout_basic, nicolae_overflow_hidden_temple, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Conjurations | 5 6 | 6.3 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 88 | 10 || 98 Searing Ray | 4 | 6 || 10 Use: Scroll | 4 | 1 || 5 Potion | 4 | || 4 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 8 | 8 || 16