Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13608720573801292714 10104 DrPimo the Summoner (level 11, -4/68 HPs) Began as a Tengu Summoner on Sept 30, 2026. Was a Priest of Ashenzari. Frozen to death by Fannar (24 damage) ... on level 10 of the Dungeon. The game lasted 00:43:06 (11148 turns). DrPimo the Summoner (Tengu Summoner) Turns: 11148, Time: 00:43:07 Health: -4/68 AC: 7 Str: 11 XL: 11 Next: 56% Magic: 5/27 EV: 41 Int: 17 God: Ashenzari [***...] Gold: 143 SH: 0 Dex: 21 Spells: 13/32 levels left rFire . . . (100%) h - +5 short sword (speed) rCold . . . (100%) m - orb of Ashenzari's Skepticism {Mesmerism, Melee, Bglg} (curse) rNeg . . . (100%) l - +2 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak "Ruined Prison" {Melee, Comp} (curse) rCorr . (100%) o - +1 pair of gloves SInv + (no amulet) Will ..... b - ring of the Sublime Augur {Dex+6, Elem, Self} (curse) Stlth +++ g - ring "Cryptic Suspicion" {EV+5, Self, Sorc} (curse) HPRegen 0.31/turn MPRegen 0.20/turn %: acrobat, clarity @: lethally poisoned (-4 -> -7), acrobatic, unable to call your familiar, on mesmerism cooldown, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 719 gold pieces. You spent 576 gold pieces at shops. Inventory: Hand Weapons f - a +0 long sword h - a +5 short sword of speed (weapon) n - a +2 long sword of holy wrath Armour a - a +0 robe d - the cursed +0 cloak "Ruined Prison" (worn) {Melee, Comp} (You found it on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Companions: Summonings, Necromancy and Forgecraft. j - +0 ice dragon scales l - a +2 robe (worn) m - the cursed orb of Ashenzari's Skepticism (worn) {Mesmerism, Melee, Bglg} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Beguiling: Hexes and Translocations. o - a +1 pair of gloves (worn) Magical Staves e - a staff of air Jewellery b - the cursed ring of the Sublime Augur (worn) {Dex+6, Elem, Self} (You found it on level 1 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. g - the cursed ring "Cryptic Suspicion" (worn) {EV+5, Self, Sorc} (You found it on level 3 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. k - a ring of willpower Talismans c - the quill talisman of Zacrimni {Int+4} (You found it on level 1 of the Dungeon) [quill talisman] Int+4: It affects your intelligence (+4). i - the sanguine talisman "Nuer" {Rampage rPois Dex-2} (You found it on level 5 of the Dungeon) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Scrolls g - a scroll of fog T - a scroll of torment t - 4 scrolls of teleportation I - a scroll of immolation b - a scroll of blinking p - a scroll of poison f - 3 scrolls of fear V - a scroll of vulnerability r - a scroll of revelation N - a scroll of noise s - 2 scrolls of butterflies x - a scroll of amnesia W - 2 scrolls of brand weapon Potions A - 2 potions of attraction e - 4 potions of enlightenment M - 2 potions of mutation c - 4 potions of curing b - a potion of brilliance m - 4 potions of might r - 2 potions of resistance B - a potion of berserk rage i - a potion of invisibility Skills: - Level 5.9(8.1) Fighting + Level 8.2 Dodging - Level 4.0 Stealth - Level 8.7(11.0) Spellcasting - Level 13.6(15.0) Summonings - Level 4.0(5.3) Ice Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Ice Beast Ice/Summ 44% N/A 1% 3 b - Call Imp Summ 100% N/A 1% 2 c - Call Canine Familiar Summ 57% N/A 1% 3 d - Eringya's Surprising Summ 57% N/A 1% 4 e - Summon Hydra Summ 28% N/A 14% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 100% N/A 0% 1 Summon Seismosaurus Egg Summ/Erth 35% N/A 3% 4 Soul Splinter Necr 36% N/A 7% 1 Grave Claw Necr 18% 2d8 11% 2 Jinxbite Hex 18% 2d2 11% 2 Lesser Beckoning Tloc 18% N/A 11% 2 Sublimation of Blood Necr 9% N/A 11% 2 Launch Clockwork Bee Frge 9% N/A 22% 3 Passwall Erth 9% N/A 22% 3 Teleport Other Tloc 9% N/A 22% 3 Vampiric Draining Necr 9% 2d6 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Ignite Poison Fire/Alch 9% N/A 56% 4 Petrify Alch/Erth 4% N/A 56% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Metabolic Englaciation Hex/Ice 9% N/A 56% 5 Arcjolt Conj/Air 4% 1d14 89% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 89% 5 Sculpt Simulacrum Ice/Alch 9% N/A 98% 6 Dispersal Tloc 4% N/A 100% 6 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (0/5) D:10 Orc (0/2) D:9 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:8 ( D:9 [*:? Annotations: D:10 Fannar Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The killer bee poisons you! You hit the killer bee. Your peck misses the killer bee. The killer bee is severely wounded. You feel sick. Something stings your crocodile. Your crocodile is poisoned. Something poisons your crocodile! The killer bee closely misses you. Your crocodile bites the killer bee! Your crocodile drags the killer bee backwards! You hit the killer bee. You kill the killer bee! You feel sick. The ice beast hits your eight-headed hydra. The ice beast freezes your eight-headed hydra! Your eight-headed hydra seems to slow down. Your eight-headed hydra bites the ice beast! x2 The ice beast dies! The ice beast disappears in a puff of smoke! Your eight-headed hydra bites the two-headed ogre. x2 The two-headed ogre dies! Your crocodile closely misses the killer bee. The killer bee stings your ice beast! The killer bee leaves your sight. Training target 11.0 for Spellcasting reached! You need to enable at least one skill for training. You feel sick. Your ice beast disappears in a puff of smoke! You feel sick. Fannar says, "You will make a fine ice sculpture." Your eight-headed hydra bites the killer bee! The killer bee dies! Your eight-headed hydra completely misses the killer bee. Your eight-headed hydra bites the killer bee. Your eight-headed hydra barely misses the killer bee. Your eight-headed hydra bites the killer bee! Your eight-headed hydra bites the killer bee. Your eight-headed hydra closely misses the killer bee. Your eight-headed hydra bites the killer bee! The killer bee dies! Fannar gestures wildly while chanting. Fannar drains the heat from the surrounding environment! You die... #.....#...........##.....## ........e[........##.....# # ...[........##...........# .# .....Y.Y.).......#.....### #.# ..÷.............##..##.## ..# ÷.