Dungeon Sprint DCSS version 0.35-a0-33-g7ecffdf5e8 (webtiles) character file. Game seed: 3750405061996948028 1514 DrVampire the Unseen (level 8, -9/60 HPs) Began as an Armataur Warper on Feb 2, 2026. Was a High Priest of Wu Jian. Mangled by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:17:06 (240 turns). DrVampire the Unseen (Armataur Warper) Turns: 240, Time: 00:17:06 Health: -9/60 AC: 19 Str: 19 XL: 8 Next: 53% Magic: 12/12 EV: 4 Int: 21 God: Wu Jian [*****.] Gold: 0 SH: 0 Dex: 17 Spells: 2/13 levels left rFire . . . (100%) P - +9 sword of Power {valour} rCold . . . (100%) [offhand occupied] rNeg + . . (50%) w - +5 shadow dragon scales rPois + (33%) (no helmet) rElec . (100%) T - +0 cloak of the Crypt {Rampage Str+3} rCorr . (100%) S - +2 pair of gloves of Ojeanuk {*Corrode rPois rN+ Will++} SInv . (no barding) Will ++... (no amulet) Stlth +++++++ g - +6 ring of intelligence HPRegen 2.90/turn e - +6 ring of dexterity MPRegen 1.45/turn %: no teleportation, corrode self (3%), roll+2 @: invisible A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Renounce Religion (0%), Wall Jump (0%), Serpent's Lash (0%), Heavenly Storm (22%) You were in the Dungeon. You worshipped Wu Jian. Wu Jian was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons y - a +5 quick blade z - a +5 demon whip A - a +5 demon blade B - the +10 dark maul {heavy} (You found it in the Dungeon) It cannot be enchanted further. C - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. D - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. E - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. H - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. I - the +11 plutonium sword {mutate, ^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. J - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. K - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. L - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. M - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) It cannot be enchanted further. N - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. O - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. P - the +9 sword of Power (weapon) {valour} (You found it in the Dungeon) It cannot be enchanted further. R - a +5 dagger U - the +1 eveningstar "Brilliance" {foul flame, Umbra} (You found it in the Dungeon) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. Missiles c - 4 darts of disjunction (quivered) Armour b - a +0 leather armour o - an orb of mayhem p - a +3 buckler q - a +3 kite shield r - a +3 tower shield s - a +5 crystal plate armour t - +5 fire dragon scales u - +5 golden dragon scales v - a +5 plate armour w - +5 shadow dragon scales (worn) x - +5 storm dragon scales F - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. G - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. Q - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). S - the +2 pair of gloves of Ojeanuk (worn) {*Corrode rPois rN+ Will++} (You found it in the Dungeon) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. It cannot be enchanted further. T - the +0 cloak of the Crypt (worn) {Rampage Str+3} (You found it in the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). It cannot be enchanted further. Jewellery d - a ring of flight e - a +6 ring of dexterity (worn) f - a +6 ring of dexterity g - a +6 ring of intelligence (worn) h - a +6 ring of intelligence i - a +6 ring of strength j - a +6 ring of strength V - a ring of positive energy W - a ring of wizardry Talismans k - an eel talisman l - a fortress talisman m - a lupine talisman n - a spider talisman Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls b - 5 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions b - 10 potions of curing w - 10 potions of heal wounds h - 10 potions of haste g - 7 potions of magic B - 3 potions of berserk rage d - 2 potions of brilliance r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +1 box of beasts Skills: - Level 1.7 Fighting - Level 1.7(7.8) Short Blades - Level 12.0 Long Blades - Level 0.8 Throwing + Level 1.3 Armour - Level 1.3 Dodging - Level 15.3 Stealth + Level 3.3 Spellcasting - Level 4.5 Translocations - Level 2.2 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 44% N/A 36% 2 b - Maxwell's Portable P Tloc 22% (3-9)d4 61% 3 c - Vhi's Electric Charg Tloc/Air 34% N/A 99% 4 d - Lesser Beckoning Tloc 44% N/A 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 22% N/A 61% 3 Ignite Poison Fire/Alch 3% N/A 100% 4 Sticky Flame Fire/Alch 3% 2d4 100% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You see here a +1 scale mail of command. You see here a +1 heavy mace. Okay, then. You drop a +0 short sword. You unwield the +9 sword of Power {valour}. You feel very meek. You feel your attacks grow feeble. R - a +5 dagger (weapon) There is a transporter here. You start waiting. Your attacks no longer feel as feeble. Okay, then. Unknown command. Welcome to arena 6. You enter the transporter and appear at another place. You encounter 2 two-headed ogres, 2 ogres and 2 trolls. Found six items. You roll towards the ogre! Found a transporter. The two-headed ogre shouts in stereo! The ogre shouts! x2; The troll shouts! The two-headed ogre shouts in stereo! The troll shouts! Okay, then. You roll towards the troll! You lunge at the troll, in a flurry of attacks. You barely miss the troll. x2; You hit the troll. The troll is lightly wounded. Cast which spell? (? or * to list) Okay, then. Unknown command. You unwield your +5 dagger. Your weapon gleams with eagerness. P - the +9 sword of Power (weapon) {valour} The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club! Press: ? - help, Dir - look around, f - activate Confirm quaff: a two-headed ogre, wielding two +0 giant clubs (will become unable to see you) You fade into invisibility! The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant spiked club!! You die... ▓........▓........▓ ▓.▓....▓.▓.▓....▓.▓ ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓..)=|..▓ ▓..T::..▓ ▓..TOO..▓ ▓..O@O..▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 two-headed ogres, 2 trolls and 2 ogres. Vanquished Creatures 2 draconians (D) 2 slime creatures (D) 2 weeping skulls (D) A bes kemwar (D) A crimson imp (D) 2 jellies (D) A drude (D) A white imp (D) A ball python zombie (D) An endoplasm (D) An orc draugr (D) 15 creatures vanquished. Vanquished Creatures (collateral kills) A golden eye (D) An endoplasm (D) A ball python zombie (D) 3 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrVampire the Armataur Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 49 | D | Got the +10 dark maul {heavy} 49 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 49 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 49 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 49 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 49 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 51 | D | Got the +11 Singing Sword {sonic wave} 51 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 51 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 51 | D | Got the +6 shillelagh "Devastator" {shatter} 51 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 51 | D | Got the +7 mace of Variability {chaos, chaos arc} 51 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 51 | D | Got the +8 storm bow {elec, penet} 51 | D | Got the +9 sword of Power {valour} 51 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 63 | D | Became a worshipper of the Wu Jian Council 65 | D | Reached skill level 6 in Stealth 65 | D | Reached XP level 2. HP: 24/24 MP: 4/4 103 | D | Entered arena 2. 103 | D | Found a transporter. 103 | D | Encountered a draconian 103 | D | Encountered a draconian 109 | D | Killed a draconian 110 | D | Reached skill level 12 in Stealth 110 | D | Reached XP level 3. HP: 23/29 MP: 5/5 110 | D | Reached XP level 4. HP: 28/36 MP: 6/6 110 | D | Reached XP level 5. HP: 32/41 MP: 7/7 110 | D | Reached XP level 6. HP: 38/48 MP: 8/8 110 | D | Killed a draconian 111 | D | Reached skill level 10 in Long Blades 111 | D | Reached skill level 13 in Stealth 111 | D | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 111 | D | Reached XP level 7. HP: 42/53 MP: 9/9 116 | D | Entered arena 3. 116 | D | Found a transporter. 116 | D | Encountered a slime creature 124 | D | Killed a slime creature 124 | D | Reached * piety under Wu Jian 125 | D | Reached skill level 14 in Stealth 130 | D | Got the +2 pair of gloves of Ojeanuk {*Corrode rPois rN+ | Will++} 137 | D | Got the +0 cloak of the Crypt {Rampage Str+3} 146 | D | Entered arena 4. 146 | D | Found a transporter. 146 | D | Encountered a slime creature 146 | D | Encountered a golden eye 148 | D | Killed a golden eye 148 | D | Reached ** piety under Wu Jian 149 | D | Reached XP level 8. HP: 60/60 MP: 10/10 153 | D | Reached skill level 15 in Stealth 169 | D | Learned a level 2 spell: Blink 173 | D | Learned a level 3 spell: Maxwell's Portable Piledriver 178 | D | Learned a level 4 spell: Vhi's Electric Charge 179 | D | Entered arena 5. 179 | D | Found the +1 eveningstar "Brilliance" {foul flame, Umbra} 179 | D | Found a transporter. 181 | D | Reached *** piety under Wu Jian 185 | D | Got the +1 eveningstar "Brilliance" {foul flame, Umbra} 193 | D | Learned a level 2 spell: Lesser Beckoning 198 | D | Entered arena 6. 198 | D | Found a transporter. 200 | D | Reached **** piety under Wu Jian 202 | D | Reached skill level 1 in Air Magic 207 | D | Reached ***** piety under Wu Jian 236 | D | Entered arena 7. 236 | D | Encountered a two-headed ogre 236 | D | Encountered a two-headed ogre 236 | D | Encountered a troll 236 | D | Encountered a troll 237 | D | Found a transporter. 240 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Long Blades | 4 9 10 11 12 | 12.0 Stealth | 6 12 13 14 15 | 15.3 Spellcasting | 3 | 3.3 Translocations | 4 | 4.5 Air Magic | 2 | 2.2 Fighting | | 1.7 Short Blades | | 1.7 Throwing | | 0.8 Armour | | 1.3 Dodging | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 1 | 8 || 12 Whirlwind | | | 12 || 12 Lunge | | | 5 || 5 Melee: Dagger | 3 | 1 | 8 || 12 Double sword | | | 9 || 9 Great sword | | | 7 || 7 Tailslap | | | 1 || 1 Drink: Experience | 1 | | || 1 Invisibility | 1 | | 1 || 2 Stab: Sleeping | 2 | | 3 || 5 Invisible | 1 | 1 | 3 || 5 Armour: Shadow dragon sca | 4 | | 20 || 24 Dodge: Dodged | 1 | | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 13 | 11 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 13 | 11 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 230 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Wu Jian | 0 | 630 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Wu Jian | 1 | 1187 | 30 | 20 | 0 | 0 | 0 | 0 | 0 Wu Jian | 2 | 1404 | 50 | 25 | 0 | 0 | 0 | 0 | 0 Wu Jian | 3 | 1722 | 75 | 25 | 0 | 0 | 0 | 0 | 0 Wu Jian | 4 | 1908 | 100 | 20 | 0 | 0 | 5 | 0 | 0 Wu Jian | 5 | 1978 | 120 | 2 | 0 | 0 | 2 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Wu Jian Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 1 | 5 || 6 Kill Undead | 0 | 0 | 4 || 4 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 1 | 7 || 9 Kill Undead | 0 | 0 | 6 || 6 Kill Demon | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++-------