Seeded DCSS version 0.35-a0-33-g7ecffdf5e8 (webtiles) character file. Game seed: 3244199735046483856 (custom seed) 119 DrVampire the Changeling (level 4, -3/34 HPs) Began as a Troll Shapeshifter on Feb 2, 2026. Shot with a sling bullet by a goblin (13 damage) ... on level 3 of the Dungeon. The game lasted 00:05:29 (2004 turns). DrVampire the Changeling (Troll Shapeshifter) Turns: 2004, Time: 00:05:29 Health: -3/34 AC: 3 Str: 24 XL: 4 Next: 73% Magic: 3/3 EV: 8 Int: 6 God: Gold: 119 SH: 0 Dex: 9 Spells: 3/3 levels left rFire x . . (150%) - Horns rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + g - rimehorn talisman HPRegen 1.05/turn MPRegen 0.08/turn %: no passive effects @: yak-form, studying Unarmed Combat A: frigid aura, ice wizardry, amphibious, reduced hp, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) a: no special abilities You were on level 3 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons e - the +2 flail of Departure {drain, *Slow rPois Will+ Dex+2} (You found it on level 2 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. h - a +1 rapier of protection Missiles d - 8 poisoned darts (quivered) Armour a - a +0 animal skin (melded) Jewellery f - a ring of protection from fire Talismans b - a quill talisman c - a protean talisman g - a rimehorn talisman (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 5 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} m - a scroll of immolation {unknown} o - 3 scrolls of revelation {unknown} q - a scroll of fog {unknown} u - a scroll of vulnerability {unknown} v - a scroll of fear {unknown} Potions L - 2 potions of lignification d - a potion of curing {unknown} f - a potion of ambrosia {unknown} k - a potion of might {unknown} l - a potion of brilliance {unknown} n - a potion of mutation {unknown} p - a potion of magic {unknown} s - a potion of attraction {unknown} t - 2 potions of berserk rage {unknown} x - a potion of cancellation {unknown} y - a potion of moonshine {unknown} Baubles a - 6 flux baubles Skills: - Level 1.5 Fighting - Level 1.5 Dodging - Level 3.0 Unarmed Combat + Level 5.2 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Searing Ray Conj 0% 2d4 58% 2 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 96% 5 Dispersal Tloc 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) Message History You feel sick. You feel sick. You are no longer poisoned. You see here an adder corpse. You encounter Grinder. Grinder closely misses you. You closely miss Grinder. Grinder completely resists. The frigid air chills Grinder but does no damage. Grinder hits you. You writhe in agony! You barely miss Grinder. Grinder completely resists. The frigid air chills Grinder but does no damage. Grinder hits you. You writhe in agony! You hit Grinder. Grinder is lightly wounded. Grinder resists. The frigid air chills Grinder. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss Grinder. Grinder is lightly wounded. Grinder resists. The frigid air chills Grinder. You barely miss Grinder. Grinder is lightly wounded. Grinder completely resists. The frigid air chills Grinder but does no damage. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You hit Grinder. Grinder is lightly wounded. Grinder resists. The frigid air chills Grinder. Grinder blinks! You encounter a goblin. It is wielding a +0 dagger and carrying a +1 heavy sling. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +1 heavy sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you! You die... ...##.# ##.## #.##.##.#..... .#.##.# #...# #.##.#.∩###### .#....# #...# #.......# ......# #...# ######.#### #### ####.## #...# #....<...####... #.#######...###.####..#..##... #.##.............###.###.##... #..††...............## ##..... ## #..#.........Y...#.#.###.##... .###..#####.....##.##..#.#..##... .#..<.# #.....##........#.##... ......# #.....#######.....##### .#.#### #.....# ###.### .#)# #.....### #.###### ##.###### #.......# #......# #.......# #.#g###.# ######.## #.......# #.#..##.# #..> You could see a goblin. Vanquished Creatures 2 adders 4 gnolls (D:3) 2 dart slugs (D:3) An orc (D:3) A ribbon worm (D:2) 6 endoplasms 11 hobgoblins 5 quokkas 4 ball pythons 6 bats 3 frilled lizards 9 goblins 6 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrVampire the Troll Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 485 | D:1 | Reached skill level 4 in Shapeshifting 616 | D:1 | Found a faded altar of an unknown god. 806 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 1125 | D:2 | Identified the +2 flail of Departure {drain, *Slow rPois | Will+ Dex+2} 1682 | D:3 | Reached XP level 4. HP: 32/41 MP: 3/3 1716 | D:3 | Reached skill level 5 in Shapeshifting 1798 | D:3 | Found Ryopemo's General Store. 1983 | D:3 | Encountered Grinder 1995 | D:3 | HP: 1/34 [goblin/sling bullet (12)] 2004 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_tiny, minmay_pentomino_u4 D:2: layout_basic, grunt_ministairs_12, roderic_roman_lattice D:3: layout_loops_cross, serial_shops, shop, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 5 | 5.2 Fighting | | 1.5 Dodging | | 1.5 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 106 | 32 || 138 Melee: Unarmed | 106 | 32 || 138 Punch | 1 | 1 || 2 Stab: Sleeping | 4 | || 4 Armour: Animal skin | 38 | 9 || 47 None | | 12 || 12 Dodge: Dodged | 33 | 18 || 51 Form: Yak | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1997 | 1879 | 118 | 18 | 1465 | 3 | 665.7 | Dungeon | 1997 | 1879 | 118 | 18 | 1465 | 3 | 665.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 788 daAuts D:1: 773 daAuts D:3: 436 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+