DrVampire Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, 8, D:1) a +0 spear (14, 39, D:1) a bat corpse (skeletalised by now) (15, 8, D:1) a +0 short sword (24, 14, D:1) a ball python skeleton (26, 34, D:1) a +0 dagger (27, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 25, D:1) a hobgoblin skeleton (45, 36, D:1) a +0 dagger (46, 35, D:1) a +0 dagger (49, 29, D:1) a +0 club (49, 40, D:1) a +0 club (50, 10, D:1) a +0 dagger a kobold skeleton (51, 10, D:1) a bat skeleton (53, 25, D:1) a rat skeleton (61, 7, D:1) a rat corpse (skeletalised by now) (67, 47, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 16, D:2) a +0 chain mail (13, 13, D:2) a +0 ring mail (17, 7, D:2) a +0 leather armour (27, 31, D:2) a frilled lizard corpse (skeletalised by now) (28, 31, D:2) a +0 dagger (30, 8, D:2) a +0 chain mail (31, 13, D:2) a hobgoblin skeleton (37, 0, D:2) a frilled lizard corpse (skeletalised by now) (46, 24, D:2) a +0 sling (51, 23, D:2) a frilled lizard skeleton (52, 39, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:3) a +0 whip (2, -24, D:3) a rat skeleton (2, -3, D:3) a hobgoblin corpse (skeletalised by now) (3, -3, D:3) a quokka corpse (skeletalised by now) (3, -1, D:3) a +0 plate armour (12, -8, D:3) a +0 club (30, -14, D:3) the +2 dagger of Ostaun {pain, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (32, -38, D:3) a quokka corpse (skeletalised by now) (33, -19, D:3) a hound skeleton (41, -10, D:3) a hobgoblin skeleton (43, -26, D:3) a +0 dagger (43, -21, D:3) a frilled lizard skeleton (46, -30, D:3) a +0 war axe (50, -25, D:3) a +0 dagger Level 4 of the Dungeon (10, 10, D:4) a +0 dagger a kobold skeleton (12, 30, D:4) a +0 ring mail (23, 3, D:4) a +0 robe (31, 14, D:4) a +0 spear (31, 15, D:4) a +0 club a +0 spear a gnoll skeleton (31, 16, D:4) a +0 club a gnoll skeleton (32, 26, D:4) a +0 short sword (35, -4, D:4) a +0 chain mail (60, 10, D:4) a +0 short sword Level 5 of the Dungeon (5, 0, D:5) a +0 quarterstaff (13, 52, D:5) a +0 robe a kobold skeleton (14, 47, D:5) a +0 whip (14, 53, D:5) a +0 robe a +0 dagger (32, 32, D:5) a quokka skeleton (35, 25, D:5) a +0 robe (39, 46, D:5) a +0 flail (48, 14, D:5) an adder corpse (skeletalised by now) (52, 15, D:5) a +0 giant club an ogre corpse (skeletalised by now) (58, 41, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (59, 40, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 40, D:5) a +0 flail a +0 leather armour (60, 41, D:5) a +0 club a +0 morningstar an orc corpse (skeletalised by now) (62, 50, D:5) a quokka corpse (skeletalised by now) (65, 54, D:5) a +0 ring mail Level 6 of the Dungeon (6, 3, D:6) a parchment of Vampiric Draining (7, 2, D:6) a +0 short sword a kobold skeleton (8, 2, D:6) a +0 club (9, 2, D:6) a +0 short sword (10, 1, D:6) a +0 dagger a kobold skeleton (10, 2, D:6) a +0 short sword a kobold skeleton (24, 19, D:6) an iguana skeleton (29, 7, D:6) an acid dragon skeleton (36, -22, D:6) a +0 falchion (36, 11, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -11, D:6) a +0 leather armour a +0 flail (41, -10, D:6) a +0 robe a +0 dagger an orc skeleton (47, -4, D:6) a +0 scale mail a +0 club a hound skeleton an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 sling a +3 leather armour of positive energy (2, 28, D:7) a +0 quarterstaff (17, 9, D:7) a +0 scale mail (24, -8, D:7) a +0 robe (24, 11, D:7) a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 chain mail a +0 battleaxe an orc skeleton (25, 11, D:7) a +0 robe a +0 dagger an orc skeleton (27, -7, D:7) a +0 ring mail (43, -6, D:7) a +0 sling (46, -4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 plate armour a +0 scimitar (1, 0, D:8) a +0 leather armour a +0 hand axe (8, 2, D:8) a +0 orcbow a centaur skeleton (9, 5, D:8) a +0 orcbow a centaur skeleton (18, 8, D:8) a +0 leather armour a +0 hand axe an orc skeleton (20, 8, D:8) a +0 dagger (20, 10, D:8) a +0 leather armour a +0 falchion an orc skeleton (20, 12, D:8) a +0 club a +0 trident an orc skeleton an orc skeleton (22, 14, D:8) a +0 long sword (28, 15, D:8) a +0 short sword (28, 19, D:8) a +0 leather armour (29, 20, D:8) a steam dragon skeleton (32, 13, D:8) a +0 club (33, -9, D:8) the +1 spear of Zurusim {antimagic, Str+4 Dex+4} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (34, -7, D:8) a +0 ring mail (34, 11, D:8) a +0 club a +0 short sword a kobold skeleton (34, 12, D:8) a +0 dagger a curare-tipped dart a +0 short sword a kobold skeleton Level 9 of the Dungeon [Shop] Saceob's Distillery a potion of brilliance (48 gold) a potion of attraction (36 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) [Shop] Gozag's Platinum Reserve the +1 robe "Gevuol" {rF+ rCorr Str+4} (3390 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of Ihete {rPois Int+6} (3960 gold) [ring of poison resistance] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). the +6 dagger of the Mish-Mash {drain, Fly rN+ Dex+2} (5110 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 ring mail of Qulles {Regen+ Str+3 Int-2} (3810 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +1 helmet of the Mind {*Corrode Will+++} (3890 gold) *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. It cannot be enchanted further. the amulet "Itatuut" {Wildshape rC+ Regen+} (4400 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the air staff of Qoikk {rElec rN+++ Str+3 Dex-3 Air} (5300 gold) [staff of air] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Air: It increases the power of your Air spells. the +3 leather armour "Wuedebobb" {Rampage rN+ Will- Stlth+} (2680 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 scimitar of holy wrath (1780 gold) the +2 sling of the Lesser Evil {flame, rC++ Will- rCorr SInv} (4280 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail of Gozag's Generosity {rC+++ MP+4 Str-3 Dex-4} (3970 gold) rC+++: It renders you almost immune to cold. MP+4: It affects your magic capacity (+4). Str-3: It affects your strength (-3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the ring "Sasug" {rPois EV+5 Str+3 Int-2} (4930 gold) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). the +5 spear of Defiance {drain, ^Fragile Will+ Int+6 Dex+3} (5630 gold) ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Ygheeg" {Fly rF++ rCorr Dex+6} (6820 gold) [ring of dexterity] Fly: It grants you flight. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). the +5 ring mail of Qeklealleg {Harm rF- Will+} (3460 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. It cannot be enchanted further. the +0 hand axe "Ciemikk" {flame, rElec Int+2} (2360 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 ring mail "Kasahez" {Will+ Str+2 Int+6 Dex-4} (3000 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +1 robe of Activism {rElec rC+ Int+4 SInv} (3950 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Adostulo" {Fly rF+ Will- rCorr Str+3} (4180 gold) [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the +0 ring mail "Tull" {+Blink rCorr Dex+4} (3200 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:9) a parchment of Hailstorm (2, -5, D:9) a +0 scale mail (2, 4, D:9) a +0 quarterstaff (11, -12, D:9) a +0 dagger (11, -11, D:9) a +0 short sword a +0 whip a +0 vampiric dagger (11, -10, D:9) a +0 short sword (13, 6, D:9) a +0 pair of gloves (19, 16, D:9) a +0 leather armour (22, -5, D:9) a +0 hand axe a +0 short sword a +0 plate armour (23, -6, D:9) a +0 hand axe a +0 robe a +0 dagger a +0 leather armour (24, -7, D:9) a +0 plate armour a +0 club (25, -16, D:9) a +1 leather armour of positive energy (25, -9, D:9) a +0 long sword (28, -10, D:9) a +0 hand axe (30, -6, D:9) a +3 ring mail of willpower (40, 15, D:9) a +0 spear (47, 7, D:9) a +0 dagger a +0 club a +0 short sword (48, 6, D:9) a +0 short sword a +0 club (49, 5, D:9) a +0 dagger (50, 16, D:9) a +5 falchion a +0 robe (51, 17, D:9) a +3 scimitar a +0 robe (53, 14, D:9) a +3 short sword a +0 robe (53, 15, D:9) a +0 dire flail a +0 robe a +1 spear of venom a +0 robe Level 10 of the Dungeon (4, -17, D:10) +0 acid dragon scales (9, -8, D:10) a +3 dire flail (9, -5, D:10) a +0 robe a +0 battleaxe (12, -4, D:10) a +0 robe a +0 great sword (16, -17, D:10) a parchment of Sublimation of Blood (17, -8, D:10) a +0 robe (28, -10, D:10) a +0 mace (28, -9, D:10) a +2 plate armour of fire resistance a +0 partisan (30, -21, D:10) a +0 flail (32, -9, D:10) a yak skeleton a yak skeleton (32, -7, D:10) a +0 hand axe (33, -7, D:10) a howler monkey skeleton (36, -10, D:10) a +0 leather armour (38, -11, D:10) a +0 flail a +0 robe (38, -10, D:10) a +0 morningstar a +0 robe (38, -9, D:10) a +0 spear a +0 robe (39, -12, D:10) a +3 war axe of freezing a +0 robe (41, -2, D:10) a +0 robe (45, 0, D:10) a +0 short sword (46, 6, D:10) a +0 ring mail (49, -12, D:10) a +0 robe a +0 dagger an orc skeleton (50, -15, D:10) a +0 robe a +0 dagger (50, -12, D:10) a +0 short sword (52, -21, D:10) a +0 hand axe a +0 sling Level 11 of the Dungeon (30, 8, D:11) a +0 short sword a +0 broad axe (30, 9, D:11) a +0 dagger (31, 8, D:11) a +0 dagger Level 12 of the Dungeon the Ecumenical Temple