Dracaras Level 1 of the Dungeon [Shop] Kyropn's Weapon Boutique 5 stones (5 gold) a +1 dagger of speed (143 gold) a +0 dagger (22 gold) a +3 shortbow of flaming (246 gold) a +1 mace of protection (116 gold) 7 stones (7 gold) a +0 hand axe (33 gold) a +0 club (5 gold) (3, -22, D:1) a +0 whip 3 stones (7, 0, D:1) a +0 ring mail (13, 13, D:1) 3 stones (25, 5, D:1) a quokka skeleton (26, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -10, D:1) a +0 scale mail (32, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 7, D:1) a +0 robe (32, 8, D:1) a staff of air (36, 3, D:1) a +0 leather armour (37, 9, D:1) a +0 leather armour (38, 5, D:1) a +0 ring mail (39, -2, D:1) a +0 scale mail (40, -10, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, -9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 45, D:2) a +0 dagger a goblin skeleton (14, 16, D:2) a +0 short sword a kobold skeleton (16, 41, D:2) a hobgoblin skeleton (18, 41, D:2) a rat skeleton (19, 46, D:2) a +0 dagger (22, 4, D:2) a +0 spear (32, 41, D:2) a jackal skeleton a jackal skeleton (37, 35, D:2) a +0 ring mail (41, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 26, D:2) an adder corpse (skeletalised by now) (56, -1, D:2) a +0 sling (60, 42, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dulet's Armour Shop a +0 ring mail (40 gold) the +1 leather armour of Polish {rF+} (210 gold) rF+: It protects you from fire. a +0 robe (9 gold) a +2 leather armour of poison resistance (160 gold) a +0 helmet (45 gold) the +0 troll leather armour "Ysahesog" {Regen+ Int+3} (283 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). a +0 ring mail (40 gold) (5, -2, D:3) a +0 war axe (8, 1, D:3) a frilled lizard corpse (skeletalised by now) (8, 11, D:3) a +0 whip a +0 dagger an adder skeleton (9, 8, D:3) a +0 mace 3 boomerangs a +0 hand axe a +0 dagger a +0 robe an orc skeleton a hound skeleton an orc skeleton (9, 11, D:3) a +0 dagger a +0 robe an orc skeleton (18, 40, D:3) an adder skeleton (21, 34, D:3) a +0 ring mail (21, 35, D:3) a +0 whip (22, 29, D:3) 2 stones (25, -5, D:3) a +0 chain mail (28, 4, D:3) a +0 sling (30, 5, D:3) a +0 whip (31, 5, D:3) a +0 mace (31, 15, D:3) a +0 robe (36, 7, D:3) an adder skeleton (39, 8, D:3) a bat skeleton (43, 8, D:3) a frilled lizard skeleton (45, 14, D:3) a +0 war axe (47, 31, D:3) a rat skeleton Level 4 of the Dungeon (5, 37, D:4) 8 stones (8, -10, D:4) a +0 club a goblin corpse (skeletalised by now) (9, -10, D:4) an iguana corpse (skeletalised by now) (10, -8, D:4) a +0 long sword (10, 7, D:4) an iguana skeleton (12, -15, D:4) a +0 ring mail (12, 7, D:4) a hound skeleton (12, 8, D:4) a +0 club (13, 7, D:4) a +0 short sword (13, 13, D:4) 5 stones (20, 13, D:4) a +0 leather armour a +0 club an orc skeleton (20, 14, D:4) a +0 chain mail a +0 dagger (20, 15, D:4) a +0 war axe an orc skeleton (24, 0, D:4) a hobgoblin skeleton (24, 30, D:4) a +0 giant spiked club an ogre skeleton (26, -6, D:4) a +0 dagger (27, -6, D:4) a +0 dagger (27, -5, D:4) a +0 flail a +0 scale mail an orc skeleton (27, 28, D:4) a +2 dagger of draining a +0 sling (30, 1, D:4) a +0 pair of gloves (41, -15, D:4) a blade talisman (43, 17, D:4) a +0 giant spiked club (52, -5, D:4) a +0 club a goblin skeleton (55, 15, D:4) a +0 chain mail a quokka corpse (skeletalised by now) Level 5 of the Dungeon (8, -18, D:5) a +0 falchion (10, -35, D:5) a +0 falchion (10, 1, D:5) a +0 flail (11, 2, D:5) a +0 spear a gnoll skeleton (12, 2, D:5) a +0 spear (19, -14, D:5) 4 stones (21, 1, D:5) 3 poisoned darts (22, -18, D:5) an adder corpse (skeletalised by now) (26, -8, D:5) a stone (26, 2, D:5) a +0 spear (27, -6, D:5) a water moccasin skeleton (28, -13, D:5) a potion of curing (29, -15, D:5) 17 gold pieces (29, -11, D:5) a potion of resistance (30, -15, D:5) a +0 shortbow a centaur corpse (30, -13, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (31, -11, D:5) a scroll of identify (32, -13, D:5) a scroll of identify (33, -19, D:5) a +0 chain mail (34, -19, D:5) a +3 dagger the Ecumenical Temple