Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 103615961948888688 80 Dracaras the Magician (level 4, 0/27 HPs) Began as a Djinni Air Elementalist on Dec 5, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:34 (2088 turns). Dracaras the Magician (Djinni Air Elementalist) Turns: 2088, Time: 00:06:34 Health: 0/27 AC: 2 Str: 13 XL: 4 Next: 65% Gold: 103 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + . . g - +0 hand axe (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - ring of ice Stlth ++ c - +6 ring of strength HPRegen 0.24/turn %: clarity, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clarity, poor constitution 1, frail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons g - a +0 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (worn) d - a ring of ice (worn) Scrolls j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions e - a potion of ambrosia {unknown} f - a potion of mutation h - a potion of attraction i - 2 potions of curing {unknown} Talismans b - a lupine talisman Skills: - Level 2.4 Dodging + Level 1.9 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy + Level 0.5 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 28% 4 e - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. Your body sometimes grows weak upon taking damage. You are frail. (-10% HP) Message History Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel agile. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You see here a bombardier beetle corpse. Found a trident. You shake off the liquid fire. It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. You feel frail. Your thoughts seem clearer. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll throws a throwing net. The throwing net misses you. You see here a throwing net. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A blue arc grounds itself harmlessly. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (75% to hit) The zap hits the rat. You kill the rat! The zap hits the gnoll. The gnoll is moderately wounded. The zap misses the hobgoblin. The zap hits the gnoll! The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The hobgoblin shouts! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #....#.#...# #......#.#j# #......#.#†# #########.....#g#j# ....)....>..#.#.#g# ....#####.....#.#.# ....#####....##.#.# ....#.........#.#j# ........#.......@.# ....#.#.......#.### ....#.###..####.# ................# ....#.#.#.####### .##.#.#.#<....... . #.#.# #..###### #.#.. ...(# .#.### You could see 3 gnolls and 2 hobgoblins. Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) 6 endoplasms A giant cockroach (D:2) 8 hobgoblins 5 jackals A quokka (D:2) 6 ball pythons A bat (D:2) 3 frilled lizards (D:1) 3 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracaras the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Dracaras set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 61 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 622 | D:2 | Found Lyil's General Store. 739 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 739 | D:2 | Learned a level 1 spell: Summon Small Mammal 2066 | D:3 | Reached XP level 4. HP: 10/31 MP: 0/0 2070 | D:3 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2070 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2070 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2088 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms D:2: layout_basic, serial_shops, shop, minmay_surrounded D:3: layout_basic, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.4 Stealth | | 1.9 Shapeshifting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 80 | 1 || 81 Static Discharge | 7 | 1 || 8 Swiftness | 1 | || 1 Use: Potion | 1 | 1 || 2 Armour: Robe | 21 | 2 || 23 Dodge: Dodged | 22 | 1 || 23