Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17141942543059065982 (custom seed) 18 Dracaras the Apothecary (level 2, 0/30 HPs) Began as a Merfolk Alchemist on Jan 15, 2026. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:55 (1107 turns). Dracaras the Apothecary (Merfolk Alchemist) Turns: 1107, Time: 00:04:55 Health: 0/30 AC: 21 Str: 8 XL: 2 Next: 70% Magic: 4/5 EV: 2 Int: 14 God: Gold: 26 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . f - +0 mace rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, tree-form, on berserk cooldown, slowed, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) Armour a - a +0 robe (melded) Scrolls d - 3 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} Skills: + Level 0.8 Fighting + Level 3.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting * Level 1.1 Conjurations + Level 0.0 Air Magic + Level 4.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 12% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 32% 3 Olgreb's Toxic Radiance Alch 20% N/A 36% 4 Sticky Flame Fire/Alch 11% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. A ball python comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin attacks as it pursues you! The goblin completely misses you. The ball python moves out of view. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. A quokka comes into view. The goblin barely misses you. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too berserk! You sock the goblin! You kill the goblin! You feel sick. The ball python bites you but does no damage. The ball python constricts you. You sock the ball python! You kill the ball python! You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. You cannot move. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You barely miss the quokka. The quokka bites you. You die... ........... ##.#....... .........# #.# #<# #.# #)# #r# #♣# #†# ... ..... ..##### ... ##.. #. You could see a quokka. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas A ball python (D:2) 3 bats (D:1) 4 frilled lizards (D:1) 7 goblins 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracaras the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 636 | D:1 | Reached skill level 1 in Conjurations 1102 | D:2 | HP: 2/45 [poisoned by a goblin] 1107 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: minmay_wonky_spiral, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Conjurations | 1 | 1.1 Fighting | | 0.8 Stealth | | 2.3 Spellcasting | | 2.1 Alchemy | | 4.3 Action || total ---------------------------++------- Melee: Mace || 18 Dagger || 1 Unarmed || 1 Throw: Stone || 5 Cast: Poisonous Vapours || 21 Use: Potion || 3 Stab: Sleeping || 1 Armour: Robe || 14 Skin || 7 Dodge: Dodged || 19