Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15406171961931589607 (custom seed) 112 Dracaras the Poker (level 4, 0/37 HPs) Began as a Merfolk Monk on Jan 28, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:43 (1989 turns). Dracaras the Poker (Merfolk Monk) Turns: 1989, Time: 00:06:44 Health: 0/37 AC: 5 Str: 11 XL: 4 Next: 95% Magic: 4/4 EV: 13 Int: 14 God: Gold: 176 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . j - +1 helmet {Int+3} rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -12), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles i - 5 javelins (quivered) Armour b - a +0 robe (worn) d - an orb of light (worn) j - a +1 helmet of intelligence (worn) o - a +0 cloak (worn) Scrolls e - a scroll of revelation {unknown} g - 3 scrolls of teleportation {unknown} k - 2 scrolls of fog {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} p - a scroll of enchant armour {unknown} Potions h - a potion of attraction {unknown} Talismans l - a talisman of death Skills: + Level 4.0 Fighting - Level 5.3 Polearms + Level 4.8 Dodging - Level 0.5 Spellcasting * Level 2.5 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 28% 1 Call Canine Familiar Summ 0% N/A 63% 3 Passwall Erth 0% N/A 63% 3 Sigil of Binding Hex 0% N/A 63% 3 Stone Arrow Conj/Erth 0% 3d7 63% 3 Dimensional Bullseye Hex/Tloc 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:2 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The water moccasin poisons you! It was a potion of curing. You feel better. The water moccasin completely misses you. You are confused. You feel invigorated. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You bump into the rock wall. You feel less invigorated. You feel less confused. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You die... ##.#.##..## #.#.....#.### #...#......# ##.##.##.#.# #..#.#.##.# #.#####.#...# #.# #.......†..## #.# ###.#####.#### #.# .......@.S# #.# ###.#####.# #.# #.# #.# #...# #.# ...#... #.###### ###. .#.# #....... ## ##.# ######## # You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) 2 dart slugs 2 giant cockroaches 5 hobgoblins 6 jackals 4 quokkas 2 ball pythons 6 bats 5 endoplasms 2 frilled lizards (D:1) 7 goblins 4 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracaras the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 181 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 817 | D:1 | Reached skill level 5 in Polearms 819 | D:1 | Reached XP level 3. HP: 11/29 MP: 3/3 1192 | D:2 | Reached skill level 1 in Shapeshifting 1246 | D:2 | Found a radiant altar of Vehumet. 1376 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1491 | D:2 | Found Romeskar's Antique Armour Emporium. 1962 | D:3 | Noticed a water moccasin 1989 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_tiny_waterfront D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.3 Shapeshifting | 1 2 | 2.5 Fighting | 4 | 4.0 Dodging | | 4.8 Spellcasting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 132 | 59 || 191 Throw: Javelin | 3 | || 3 Use: Potion | | 2 || 2 Armour: Robe | 58 | 27 || 85 Dodge: Dodged | 78 | 34 || 112