Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2017958890788790983 (custom seed) 41 Dracaras the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on Apr 11, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:40 (1318 turns). Dracaras the Chiller (Merfolk Ice Elementalist) Turns: 1318, Time: 00:05:41 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 52% Magic: 3/6 EV: 7 Int: 16 God: Gold: 54 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) b - +1 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: vertiginous, attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +1 devious dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible Talismans c - a wellspring talisman Potions A - a potion of attraction Skills: - Level 3.1 Dodging - Level 2.6 Stealth - Level 2.2 Spellcasting - Level 4.6 Ice Magic + Level 2.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 19% 3 Ozocubu's Armour Ice 16% N/A 19% 3 Summon Ice Beast Ice/Summ 9% N/A 38% 3 Momentum Strike Conj/Tloc 2% 3d8 45% 2 Metabolic Englaciation Hex/Ice 4% N/A 96% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ D:2 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History As you read the scroll of fog, it dissolves into smoke. The gnoll closely misses you. Magic courses through your body. The gnoll closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (purple smoke, 100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (purple smoke, lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (purple smoke, moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (purple smoke, heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The gnoll barely misses you. You aren't carrying any scrolls. It was a potion of moonshine. You feel tipsy. The gnoll hits you with a +0 club! You die... #..# ..# .§. .j. #§# #j# ### ### #K# ##.##P.# #. #j# ##.#.P♣ ###..##@# ##.##..♣ #....§§§####.###..♣♣ .....#§§§...## #.PP♣♣.## #♣.♣ ♣.♣.###.# ##....... # ...... #.###.#####. .....♣.## #.#..# #. #......## #.#.#####. ♣.....♣ #......##> ## #..... ###.##.##. You could see a gnoll and a kobold. Vanquished Creatures 2 gnolls (D:2) 5 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats An endoplasm (D:1) 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracaras the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Found Laqymm's Armour Emporium. 330 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 721 | D:1 | Identified a scroll of acquirement 721 | D:1 | Acquired a wellspring talisman 887 | D:2 | Encountered Terence 1074 | D:2 | Found Olytwu's Antique Armour Shop. 1306 | D:2 | Reached skill level 1 in Shapeshifting 1306 | D:2 | Reached XP level 3. HP: 11/24 MP: 3/6 1318 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, nicolae_shop_flopsided D:2: layout_loops_corners, serial_shops, nicolae_shop_scrapyard, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_2, infiniplex_forest_end_double, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_end_1, infiniplex_forest_pool, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Shapeshifting | 1 2 | 2.2 Stealth | | 2.6 Spellcasting | | 2.2 Ice Magic | | 4.6 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Cast: Freeze || 31 Drink: Attraction || 1 Moonshine || 1 Magic || 1 Read: Identify || 1 Noise || 1 Acquirement || 1 Amnesia || 1 Poison || 1 Fog || 1 Stab: Sleeping || 4 Armour: Robe || 25 Dodge: Dodged || 24