Dracaras Level 1 of the Dungeon [Shop] Mewoigg's Weapon Shoppe the +4 sling "Qogoogau" {antimagic, Int-3 Dex+8 SInv} (646 gold) Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (21 gold) a +0 club (7 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +1 dagger of Propriety {distort, rC- rN+ Int+8} (434 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (2, -10, D:1) a bat corpse (skeletalised by now) (2, -7, D:1) a bat corpse (skeletalised by now) (12, 0, D:1) a +0 club a goblin skeleton (21, -8, D:1) a +0 sling (21, 13, D:1) a quokka skeleton (22, 10, D:1) a +0 dagger (23, -8, D:1) a +0 robe (24, -8, D:1) a +0 quarterstaff (26, 7, D:1) 4 stones a +0 whip (26, 8, D:1) a +0 club (27, 7, D:1) a +0 short sword (27, 8, D:1) a rat skeleton (28, 21, D:1) a +0 dagger a kobold skeleton (29, 15, D:1) a +0 ring mail (48, -4, D:1) a hobgoblin skeleton (48, 23, D:1) a hobgoblin corpse (skeletalised by now) (50, -6, D:1) a +0 club Level 2 of the Dungeon (2, -11, D:2) a +0 dagger (17, 3, D:2) a +0 buckler (52, -8, D:2) a +0 leather armour (53, -8, D:2) a +0 mace of holy wrath a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +2 short sword of flaming a +0 animal skin a +0 club a goblin corpse (skeletalised by now) (0, 2, D:3) a +0 dagger a +0 club a +1 dagger of venom a goblin corpse (skeletalised by now) (1, 0, D:3) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) (2, -2, D:3) a +0 dagger (2, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 0, D:3) a +0 club (6, 12, D:3) a +0 mace an orc skeleton (8, 46, D:3) a +0 quarterstaff (12, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (15, 25, D:3) a rat skeleton (16, 10, D:3) a rat skeleton (21, 30, D:3) a frilled lizard skeleton (38, 14, D:3) a +0 whip an orc corpse (skeletalised by now) (38, 42, D:3) a +0 club (41, 3, D:3) a rat skeleton (42, 10, D:3) a +0 dagger (57, -3, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (0, 4, D:4) a ball python corpse (skeletalised by now) (3, -7, D:4) a staff of air (4, 13, D:4) an adder corpse (skeletalised by now) (5, 10, D:4) a ball python corpse (skeletalised by now) (7, 14, D:4) a ball python corpse (skeletalised by now) (8, 13, D:4) a ball python corpse (skeletalised by now) (22, -13, D:4) a +0 buckler (22, -6, D:4) a +0 dagger a kobold skeleton (27, -14, D:4) a +0 flail of protection (32, 6, D:4) a parchment of Frozen Ramparts (33, -7, D:4) a +0 plate armour (36, -6, D:4) a +0 robe (43, 7, D:4) a +0 rapier (44, -9, D:4) a +0 whip a +0 leather armour an orc skeleton (44, -8, D:4) a hobgoblin skeleton (46, 10, D:4) a quokka skeleton (59, -10, D:4) a quokka skeleton (68, 0, D:4) the +11 whip of the Saviour {elec, Bane rElec rC++ rCorr} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 5 of the Dungeon (10, -12, D:5) a +0 giant spiked club (14, 4, D:5) a +0 ring mail a +2 flail of protection (17, 20, D:5) a +0 sling (18, 4, D:5) a +0 flail (25, 8, D:5) a jackal skeleton (25, 9, D:5) a +0 giant club (28, 23, D:5) a +0 short sword (29, 12, D:5) a +0 whip a +0 leather armour an orc skeleton (41, -17, D:5) 10 gold pieces (41, -11, D:5) 6 gold pieces Level 6 of the Dungeon [Shop] Jenul's One-of-a-Kind Rings a +2 ring of slaying (unknown) (150 gold) a +2 ring of dexterity (unknown) (45 gold) a +2 ring of protection (unknown) (150 gold) a +8 ring of intelligence (825 gold) the ring "Sunabeic" {+Blink EV+5} (750 gold) [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). a +3 ring of intelligence (150 gold) a +3 ring of evasion (unknown) (150 gold) the ring "Enigin" {rC+ MP+13 Str+2 Dex+2 Stlth+} (1057 gold) [ring of protection from cold] rC+: It protects you from cold. MP+13: It affects your magic capacity (+13). Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. [Shop] Hoz Big's Book Boutique a parchment of Forge Phalanx Beetle (300 gold) a parchment of Curse of Agony (220 gold) a parchment of Vampiric Draining (105 gold) a parchment of Static Discharge (69 gold) a parchment of Mercury Arrow (69 gold) a parchment of Jinxbite (69 gold) a parchment of Rending Blade (156 gold) a parchment of Alistair's Walking Alembic (220 gold) [Shop] Reluprir's Antique Armour Emporium a +2 plate armour of willpower (945 gold) a +0 helmet of sniping (310 gold) the +0 cloak "Waun" {MP+9 Str+3} (990 gold) MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (24 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) [Shop] Butamaus's Antique Weapon Emporium a +0 falchion (93 gold) a +0 rapier (170 gold) a +0 war axe (108 gold) the +6 quarterstaff "Killer Klown's Death" {freeze, rC+ SInv} (1773 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +1 antimagic trident (542 gold) a +0 long sword (108 gold) a +1 heavy mace (384 gold) a +0 quarterstaff (155 gold) a +0 war axe (108 gold) a +0 long sword (108 gold) (0, 0, D:6) a +0 short sword (17, 10, D:6) a +0 shortbow (27, 25, D:6) a +0 dagger (27, 26, D:6) a +0 leather armour a +0 club a +0 ring mail a +1 war axe of venom (27, 27, D:6) a +0 leather armour a +0 mace (31, 2, D:6) a +0 ring mail a +0 dagger (31, 3, D:6) a +0 robe a +0 dagger (32, 4, D:6) a +0 whip a +0 dagger (33, 0, D:6) a +0 short sword (39, 16, D:6) a +0 rapier (51, 14, D:6) a +0 rapier (55, 2, D:6) a +0 ring mail Level 7 of the Dungeon (3, 4, D:7) a +0 flail (3, 8, D:7) a +0 whip (3, 9, D:7) a +0 spear (3, 10, D:7) a serpent talisman (23, 17, D:7) a +0 helmet (26, -16, D:7) a parchment of Eringya's Surprising Crocodile (28, 30, D:7) a staff of alchemy (34, 26, D:7) a +0 long sword (38, -17, D:7) a +0 dagger (39, -16, D:7) a +0 dagger a +0 robe (39, -14, D:7) a +2 vampiric dagger a +0 chain mail (43, -17, D:7) a +0 plate armour (49, 29, D:7) 3 flux baubles (62, 27, D:7) a +0 dagger of draining a +0 robe (64, 22, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (2, -7, D:8) a +0 trident (7, -14, D:8) 4 large rocks (23, -22, D:8) a +0 halberd (25, -35, D:8) a +0 dagger a +0 robe (26, -35, D:8) a +0 dagger a +0 robe (26, -34, D:8) a +0 club a +0 leather armour (35, -43, D:8) an orb of glass (40, -21, D:8) a +0 chain mail (41, -45, D:8) a scarab talisman (43, -28, D:8) a +0 club (44, -28, D:8) a +0 orcbow (44, -26, D:8) 3 stones a +0 short sword (44, -24, D:8) a stone a +0 dagger (45, -28, D:8) a +0 club (45, -25, D:8) a +0 whip (45, -24, D:8) a +0 short sword (46, -27, D:8) a +0 short sword (46, -25, D:8) a +0 short sword a stone Level 9 of the Dungeon (1, 14, D:9) an orb of mesmerism (2, 14, D:9) a +0 quarterstaff (12, 1, D:9) a scroll of identify (17, 4, D:9) a +0 war axe (38, 16, D:9) a +0 hand axe a +0 leather armour (40, 20, D:9) a +0 club (41, 20, D:9) a +0 dagger a +0 robe (42, 16, D:9) a +5 glaive a +0 chain mail (42, 18, D:9) a +0 orcbow (43, 15, D:9) a +0 dagger a +0 robe (43, 18, D:9) a +0 falchion (44, 15, D:9) a +0 dagger (46, 27, D:9) the +2 buckler "Lanac" {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (46, 31, D:9) a +0 broad axe the Necropolis (0, 0, Necropolis) a +0 dagger of distortion (1, -1, Necropolis) a +0 short sword of chaos (1, 0, Necropolis) a +0 dagger (1, 1, Necropolis) the +1 whip of Gallantry {distort, *Noise Dex+2 Stlth+} *Noise: It may make a loud noise when swung. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger a +0 dagger a +0 robe (2, 1, Necropolis) a +1 whip of chaos a +2 dagger of venom (3, 0, Necropolis) a +0 whip a +2 short sword of chaos (25, -30, Necropolis) a parchment of Dispel Undead (25, -29, Necropolis) a potion of mutation (25, -28, Necropolis) a potion of cancellation (25, -27, Necropolis) a +0 falchion (26, -30, Necropolis) the +4 halberd of Big Damage {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (26, -27, Necropolis) 3 gold pieces (26, -26, Necropolis) 23 gold pieces (29, -29, Necropolis) a potion of lignification (30, -4, Necropolis) a +0 scale mail (30, 4, Necropolis) a +0 mace of distortion a +2 chain mail