Dracaras Level 1 of the Dungeon [Shop] Baas Keu's Jewellery Emporium an amulet of guardian spirit (unknown) (360 gold) a ring of positive energy (unknown) (240 gold) an amulet of guardian spirit (unknown) (360 gold) the ring "Offimpok" {rC+ rN+ Dex+3} (510 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). an amulet of regeneration (unknown) (360 gold) a ring of willpower (unknown) (300 gold) a ring of protection from cold (unknown) (300 gold) an amulet of chemistry (unknown) (360 gold) a +4 ring of slaying (unknown) (432 gold) the ring "Sanluh Hicwe" {^Contam rPois rC+ rN+} (391 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. [Shop] Azoci's Assorted Antiques a lightning rod (4/4) (880 gold) an amulet of wildshape (660 gold) an amulet of reflection (660 gold) a potion of haste (220 gold) the +0 chain mail "Diluunt" {Resonance, Will+ Int+3} (657 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a phantom mirror (880 gold) a +0 spear (66 gold) a +0 mace (66 gold) a +0 ring mail (88 gold) [Shop] Sooh's Jewellery Shoppe an amulet of faith (unknown) (400 gold) a ring of protection from cold (unknown) (250 gold) a ring of protection from cold (unknown) (250 gold) an amulet of chemistry (unknown) (300 gold) a +6 ring of strength (unknown) (360 gold) an amulet of wildshape (300 gold) the amulet "Ujyomyil" {rN+ Regen+ SInv} (454 gold) [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. a +4 ring of protection (unknown) (360 gold) an amulet of the acrobat (unknown) (300 gold) [Shop] Juett's Armour Shoppe the +3 ring mail of the Skies Above {-Tele Rampage Dex+2 Slay+2} (316 gold) -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 chain mail (60 gold) a +0 chain mail (60 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 plate armour (180 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +2 crystal plate armour (720 gold) [Shop] Edaiz's Antique Armour Emporium a +0 chain mail (186 gold) a +0 leather armour (62 gold) a +2 buckler (511 gold) a +0 pair of boots (139 gold) a +0 chain mail (186 gold) a +0 leather armour (62 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (837 gold) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. a +0 robe (27 gold) a +0 chain mail (186 gold) (0, 0, D:1) a +0 ring mail (3, -7, D:1) a hobgoblin corpse (skeletalised by now) (16, 21, D:1) a +0 club a goblin skeleton (27, 13, D:1) a frilled lizard skeleton (33, 29, D:1) a ball python skeleton (38, -1, D:1) a +0 leather armour (44, 53, D:1) a +0 dagger (53, 20, D:1) a +0 dagger (53, 40, D:1) a +0 dagger a kobold skeleton (55, 48, D:1) a frilled lizard corpse (skeletalised by now) (56, 42, D:1) a +1 dagger of holy wrath 2 stones (67, 51, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -28, D:2) a +0 helmet (8, -29, D:2) a +0 dagger a goblin skeleton (9, -26, D:2) a +0 robe (12, -8, D:2) 3 boomerangs (19, -23, D:2) a +0 dagger (25, -26, D:2) a hobgoblin corpse (skeletalised by now) (25, -22, D:2) a +0 pair of boots (25, -15, D:2) a bat corpse (skeletalised by now) (26, -15, D:2) a jackal corpse (skeletalised by now) (40, -20, D:2) a +0 dagger 5 stones (49, -17, D:2) an adder corpse (skeletalised by now) (49, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 17, D:2) a +0 robe (53, -29, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (10, -3, D:3) a +0 dagger (10, 10, D:3) a +0 short sword (13, 5, D:3) a +0 short sword of speed (19, -8, D:3) a +0 club (20, -8, D:3) a rat skeleton (21, -28, D:3) a +0 dagger (22, 19, D:3) a +0 pair of gloves (26, -23, D:3) a +0 dagger (26, -3, D:3) a +0 club (30, 6, D:3) an adder skeleton (32, -12, D:3) a rat corpse (skeletalised by now) (33, -22, D:3) a stone (34, -23, D:3) a +0 dagger a kobold skeleton (41, 7, D:3) a +0 short sword a kobold skeleton (42, -15, D:3) the quill talisman of the Untouchables {rElec Int+10 Slay-6} [quill talisman] rElec: It insulates you from electricity. Int+10: It affects your intelligence (+10). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (44, -11, D:3) an adder skeleton (45, -11, D:3) a +0 short sword 3 stones a kobold skeleton (47, -6, D:3) a staff of cold (48, -15, D:3) an adder skeleton (49, 5, D:3) a +0 ring mail (52, -29, D:3) a +0 ring mail a +0 short sword (53, -29, D:3) a ball python corpse (skeletalised by now) (54, 4, D:3) 4 large rocks (54, 13, D:3) a +0 dagger (57, -15, D:3) a +0 hand axe (59, -3, D:3) an orb of attunement Level 4 of the Dungeon (2, -25, D:4) a hobgoblin corpse (skeletalised by now) (5, 34, D:4) a +0 club (8, 5, D:4) a +0 mace (9, 28, D:4) a hobgoblin corpse (skeletalised by now) (9, 36, D:4) a +0 trident (11, -1, D:4) a +0 dagger a +0 chain mail (11, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -3, D:4) a +0 short sword an orc corpse (skeletalised by now) (12, -2, D:4) a +0 club (12, 0, D:4) a +0 dagger of draining a +0 robe (14, -5, D:4) a +0 club (15, -5, D:4) a +0 trident an orc corpse (skeletalised by now) (17, -6, D:4) a +0 hand axe an orc corpse (skeletalised by now) (17, -4, D:4) a +0 mace (23, -2, D:4) a +0 club (25, 12, D:4) a +0 robe (25, 16, D:4) a +0 whip (32, 13, D:4) a +0 spear (43, 36, D:4) a +0 dagger (57, -16, D:4) a +3 leather armour of fire resistance a +0 dagger (58, -24, D:4) a +0 robe (58, 23, D:4) a +0 leather armour (59, -17, D:4) a +3 leather armour of willpower a +3 flail of protection (60, -21, D:4) a +0 short sword a +0 leather armour (60, -20, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 2, D:5) a +0 club (1, 0, D:5) a +0 mace a +0 scale mail (14, -29, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (17, -3, D:5) a +0 war axe Level 6 of the Dungeon (2, 5, D:6) a ring of protection from fire (5, 1, D:6) 15 gold pieces (14, -5, D:6) a +0 club