Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 870975690360984840 107 Drackour the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Oct 12, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:11:15 (1188 turns). Drackour the Magician (Djinni Conjurer) Turns: 1188, Time: 00:11:16 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 10% Gold: 105 EV: 11 Int: 21 God: SH: 5 Dex: 14 rFire + + . i - +1 spear of Dewic {drain, Dex+2} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: reflection, infuse magic (-2 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons i - the +1 spear of Dewic (weapon) {drain, Dex+2} (You took it off a kobold on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) Jewellery f - an amulet of reflection (worn) Scrolls b - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions c - a potion of curing {unknown} e - a potion of magic {unknown} g - 2 potions of mutation {unknown} h - a potion of heal wounds {unknown} j - a potion of resistance {unknown} Talismans d - a rimehorn talisman Skills: + Level 2.3 Dodging - Level 1.6 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 96% N/A 1% 1 f - Jinxbite Hex 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the bat. A giggling sprite leaps out and makes the bat trip over its own claws. You kill the bat! Something hits you but does no damage. x2 The orc wizard casts a spell. The orc wizard flickers and vanishes! Something hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to call a sprite on attack: 72%, 100% to hit) The magic dart hits something. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to call a sprite on attack: 72%, 100% to hit) The magic dart hits something but does no damage. Something hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to call a sprite on attack: 72%, 100% to hit) The magic dart hits something but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The jinxing sprites lose interest in you. Something hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits something. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits something. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ..... #.#....# ## #.#.# ## #.#.#)# #. #.#[# . #.#.#.##.###. ## #.#.#.# ##............ ##.###.#[#.# #...##.##.###. ##......†...# #.#.##... .... #.........#### #...##.##..##. .............#######.....## .##. #..........#....@{g....#..... ... ##.......#...#####.♣♣♣♣♣♣♣♣♣.. .. ......######## #♣.. ###.....##########♣.≈≈≈ ##.......#........♣≈..≈≈≈ ...#####....######♣≈.≈... ..# ##...# ≈.≈._. ..# #...# ≈.≈... ..# #...# You could see a hobgoblin. Vanquished Creatures An orc wizard (D:3) 4 adders (D:2) 3 dart slugs A ribbon worm (D:2) An orc (D:2) 6 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:2) 2 quokkas 7 ball pythons 6 bats 2 frilled lizards 7 goblins 3 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drackour the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Drackour set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 453 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 453 | D:1 | Learned a level 1 spell: Summon Small Mammal 619 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 732 | D:2 | Identified the +1 spear of Dewic {drain, Dex+2} 1143 | D:3 | Found a glowing golden altar of the Shining One. 1164 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 1164 | D:3 | Learned a level 2 spell: Jinxbite 1188 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, kennysheep_decorative_pillar, chequers_serial_rivers_room_b, minmay_cut_off D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_paths, grunt_temple_overflow_diamond, ebering_ecumenical_altar_sacrificial, kennysheep_jessica_study, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | | 16 || 16 Cast: Magic Dart | 66 | 46 || 112 Summon Small Mamm | | 1 || 1 Jinxbite | | 1 || 1 Armour: Robe | 14 | 54 || 68 Dodge: Dodged | 15 | 18 || 33 Block: Other | | 5 || 5