Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 7541366986874579810 4 Drackour the Magician (level 1, -1/15 HPs) Began as a Djinni Hedge Wizard on Oct 12, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (117 turns). Drackour the Magician (Djinni Hedge Wizard) Turns: 117, Time: 00:01:53 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 12 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal closely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have harvested enough death to cast Grave Claw an additional time. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .####...###.#.# ........ ...#.# .# .#.# ... #..#.# #.# h#.# #.# #..#)# #.# .#.# #.# #..#.# #.# # .#.###.###..#.####.#.############ ........##.........#....#ß..<...ß .#.###..................#§......≈ .#.# #.###.#...h@..######§......§ .#.# #.# #.#######.# #≈......≈ .#.# #.# #.# #.# #≈..ßß..≈ ...# #.# #.# #.# #≈......§ ...> ... ..# #.# #≈......≈ ##.# ### ### #.# #≈......≈ #.# #ß......ß #.#########''### #.#............. You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drackour the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Drackour set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 8 Dodge: Dodged || 9