Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 4332445451482963625 4 Drackour the Trooper (level 1, -1/23 HPs) Began as a Gnoll Wanderer on Oct 12, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:01 (173 turns). Drackour the Trooper (Gnoll Wanderer) Turns: 173, Time: 00:02:01 Health: -1/23 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 6/6 EV: 7 Int: 12 God: Gold: 13 SH: 7 Dex: 13 Spells: 9/9 levels left rFire . . . a - +0 dagger rCold . . . g - +0 kite shield rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 whip Armour c - a +0 robe (worn) g - a +0 kite shield (worn) Scrolls b - a scroll of fog d - a scroll of vulnerability f - 2 scrolls of teleportation {unknown} Potions e - a potion of enlightenment {unknown} Skills: + Level 6.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 2.0 Ice Magic + Level 0.1 Air Magic + Level 3.6 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 2.4 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 22% 2d7 32% 1 Freeze Ice 28% 1d5 54% 1 Stone Arrow Conj/Erth 14% 3d7 90% 3 Summon Ice Beast Ice/Summ 5% N/A 96% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 99% 3 Fulminant Prism Conj/Alch 1% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 100% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 100% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. You barely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you. You block the jackal's attack. The jackal bites you. The jackal barely misses you. You block the jackal's attack. You closely miss the jackal. You block the jackal's attack. The jackal barely misses you. You block the jackal's attack. x2 The jackal bites you. x2 You hit the jackal. The jackal is severely wounded. You block the jackal's attack. x3; The jackal barely misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. You block the jackal's attack. x3; The jackal closely misses you. The jackal barely misses you. The jackal bites you. x2 You barely miss the jackal. The jackal is almost dead. You block the jackal's attack. x3; The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... .......... #.. .. #.###....#.#####.. ..## #...........##...) ....#...........##.... .##..#...........##.... .....#...........##.... #....###......##.... #..hh# #......##.... #.h@.# #......##.... #....# #......#####. #....# #...(...####. ###### #....)#....#. ##########.#. #......... #......... #......... ########.# You could see 3 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Drackour the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Drackour set off with the following items: a +0 dagger, a | scroll of fog, a +0 robe, a scroll of vulnerability; and | the following spells available to memorise: Sandblast, | Freeze, Stone Arrow, Summon Ice Beast, Summon Seismosaurus | Egg. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 173 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, basic_ecumenical_altar, serial_bayou_crossing Skill XL: | 1 | ---------------+----+----- Ice Magic | 2 | 2.0 Fighting | | 6.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 0.1 Throwing | | 0.1 Armour | | 2.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 3.6 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 21 Bite || 2 Armour: Robe || 27 Dodge: Dodged || 11 Block: Kite shield || 19