Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7261659337546691397 0 Dragmonsaur the Caller (level 1, 0/10 HPs) Began as a Deep Elf Summoner on Mar 6, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (77 turns). Dragmonsaur the Caller (Deep Elf Summoner) Turns: 77, Time: 00:00:16 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 38% N/A 3% 2 Call Canine Familiar Summ 19% N/A 8% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ######### ......J.# #@# #.# #.# #.# #.# #.# #?# #.# #.##### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dragmonsaur the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, serial_shops, nicolae_shop_stone, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Melee: Unarmed || 12 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 7