DragonSquirrel Level 1 of the Dungeon [Shop] Amatt's General Store a parchment of Lesser Beckoning (75 gold) a scroll of identify (26 gold) an orb of glass (338 gold) a sanguine talisman (390 gold) a scarab talisman (162 gold) a sack of spiders (520 gold) a phantom mirror (520 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Foxfire (52 gold) a parchment of Gloom (114 gold) a +1 short sword of protection (137 gold) [Shop] Fisysm's Book Emporium a parchment of Call Imp (81 gold) a parchment of Conjure Ball Lightning (350 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Orb of Destruction (459 gold) a parchment of Teleport Other (123 gold) a parchment of Sublimation of Blood (81 gold) [Shop] Yrahos's Weapon Shoppe 3 javelins (126 gold) a +0 whip (35 gold) the +8 whip "Snakebite" {venom, curare, rPois} (758 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 club (7 gold) 4 javelins (168 gold) a +0 bardiche of protection (280 gold) 3 poisoned darts (25 gold) a +0 dagger of venom (61 gold) a +0 long sword (49 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (3, 0, D:1) a kobold corpse (skeletalised by now) (25, 29, D:1) a hobgoblin skeleton (27, 31, D:1) a hobgoblin skeleton (29, 29, D:1) a rat skeleton (30, 25, D:1) a +0 robe (38, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 32, D:1) a quill talisman (39, -1, D:1) a +0 club (40, -1, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +6 rapier "Utrilic" {freeze, Str+2 Int+5} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (4, -2, D:2) a +0 dagger (10, 15, D:2) a +0 club (16, -2, D:2) a jackal corpse (skeletalised by now) (16, 10, D:2) a +0 scimitar (17, 23, D:2) a +0 dagger a +0 robe an adder skeleton the human skeleton of Jessica (18, 22, D:2) a +0 club (19, 14, D:2) a quokka corpse (skeletalised by now) (19, 16, D:2) a +0 short sword a stone (21, 17, D:2) a +0 short sword (29, 19, D:2) a bat skeleton (33, 26, D:2) a rat skeleton (36, 29, D:2) a +0 club a goblin skeleton (37, 13, D:2) a +0 dagger (42, 26, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (6, -13, D:3) the +1 plate armour of the Morning Star {rElec rF+++ Will+ Int-2} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further.