Drastyx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 3, D:1) a +0 club (4, 9, D:1) a +0 leather armour (7, 10, D:1) a +0 spear (9, 8, D:1) a bat corpse (skeletalised by now) (11, -16, D:1) 4 poisoned darts (13, -14, D:1) a +0 ring mail (14, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, -6, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, -7, D:1) a hobgoblin corpse (skeletalised by now) (25, -8, D:1) a hobgoblin corpse (skeletalised by now) (34, 2, D:1) a hobgoblin corpse (skeletalised by now) (34, 5, D:1) a +0 club (35, -1, D:1) a +0 robe (35, 7, D:1) a maw talisman (38, 4, D:1) a +0 short sword 3 stones (39, -10, D:1) a bat corpse (skeletalised by now) (40, -16, D:1) a quokka corpse (skeletalised by now) (45, -15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Migh's Assorted Antiques a +1 glaive of freezing (500 gold) a box of beasts (800 gold) a +0 dagger (40 gold) (1, 43, D:2) a +0 ring mail (7, 17, D:2) a +0 short sword a kobold skeleton (7, 18, D:2) a +0 club a kobold skeleton (15, 45, D:2) a +0 ring mail (16, -1, D:2) a +0 club a gnoll skeleton (16, 0, D:2) a +0 whip (21, 18, D:2) 4 poisoned darts (25, 49, D:2) 2 boomerangs (26, 49, D:2) 4 boomerangs (26, 50, D:2) a +0 spear (28, 18, D:2) a +0 trident (32, 19, D:2) a +0 robe (37, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (45, 0, D:2) 3 poisoned darts (49, 6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tosuonto's General Store a +0 dagger (28 gold) a parchment of Blink (81 gold) a +0 robe (12 gold) a parchment of Tukima's Dance (123 gold) the ring of Zaopaz {Int+2 SInv} (366 gold) [ring of see invisible] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a parchment of Curse of Agony (257 gold) a parchment of Launch Clockwork Bee (123 gold) a potion of ambrosia (unknown) (112 gold) (10, -17, D:3) a quokka corpse (skeletalised by now) (18, 4, D:3) a +0 robe (26, 6, D:3) a quokka corpse (skeletalised by now) (28, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (31, -10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (37, -15, D:3) a rat skeleton (39, -17, D:3) a medusa talisman (43, -10, D:3) a +0 falchion (43, 25, D:3) a +0 dagger (46, -9, D:3) a +0 sling (48, -12, D:3) an adder corpse (skeletalised by now) (51, 17, D:3) a +0 short sword 5 stones (58, 8, D:3) a rat corpse (skeletalised by now) (63, -14, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (2, 31, D:4) a +0 cloak (5, 20, D:4) a +2 morningstar of draining a +1 flail of concussion a +0 whip a +0 flail a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (6, 33, D:4) a +0 sling (14, 21, D:4) a +0 flail a +0 ring mail an orc skeleton (19, -9, D:4) a +0 leather armour (24, -2, D:4) a +0 dagger (24, 26, D:4) an adder skeleton (28, 30, D:4) a +0 dagger (29, 11, D:4) a scarf of shadows (34, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (35, 13, D:4) a +0 club a goblin corpse (skeletalised by now) (53, 0, D:4) a +0 whip an orc skeleton (55, 17, D:4) a +0 leather armour (62, -6, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the air staff "Zexit" {^Contam rElec Str+8 Air} (4320 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Air: It increases the power of your Air spells. the conjuration staff of Winter {rN+ Conj} (3620 gold) [staff of conjuration] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. the +9 mace "Qujixt" {antimagic, *Slow rC+ rN+++ Str-5} (7290 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. the ring of Iluggob {Fly rF++ rN+ Dex-3 SInv} (4450 gold) [ring of positive energy] Fly: It grants you flight. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. the sanguine talisman of Wisdom {Int+4} (9600 gold) [sanguine talisman] Int+4: It affects your intelligence (+4). the +0 hand axe of the Vendetta {heavy, Dex+2 SInv} (2080 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It can be maximally enchanted to +9. the ring of Gaf Roa {Str+6 Slay+2} (5140 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +4 leather armour of Quick Leaves {Regen+ Str+3} (3530 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 ring mail "Iptivaiq" {^Contam +Inv Regen+ Slay+3} (3000 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It can be maximally enchanted to +5. the amulet of the Terrible Longan {Wildshape Will+ SInv} (4680 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Will+: It increases your willpower. SInv: It lets you see invisible. the earth staff of Exquisite Death {rPois rN+ Earth} (4040 gold) [staff of earth] rPois: It protects you from poison. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. the +5 ring mail "Peskaira" {rPois rC+ Str-4 SInv} (4300 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +4 sling of the Rattlesnake {elec, Will- Dex+5} (3700 gold) Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +9. the ring "Zegierru" {rElec Will+} (3900 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. the +2 dagger of the Scapegrace {venom, rElec} (2640 gold) rElec: It insulates you from electricity. It can be maximally enchanted to +9. the ring of Bunwuel {rElec rN++ Will+ Str+3} (5580 gold) [ring of willpower] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). the +0 robe "Keumeaj" {rN+} (1210 gold) rN+: It protects you from negative energy. It can be maximally enchanted to +2. the +2 short sword "Peeceal" {protect, rC++ Int+5 Dex-3} (4230 gold) rC++: It greatly protects you from cold. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). It can be maximally enchanted to +9. the +0 helmet of Equivocation {Int+2 Stlth+} (1850 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It can be maximally enchanted to +2. the +1 pair of boots of the Gate {rC++ Will- rCorr Str+3} (4170 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It can be maximally enchanted to +2. (10, 2, D:5) a +0 short sword (15, -8, D:5) a +0 scale mail (18, -14, D:5) a +0 ring mail (26, -7, D:5) a +0 mace (39, -11, D:5) a ball python skeleton (39, -6, D:5) a bat skeleton (40, -9, D:5) a +0 dagger 2 stones (41, -10, D:5) a hobgoblin skeleton (42, 15, D:5) a +0 ring mail (51, 9, D:5) a +0 quarterstaff (57, 11, D:5) a +0 flail (57, 12, D:5) a +0 halberd a gnoll skeleton (58, 13, D:5) a +0 spear Level 6 of the Dungeon [Shop] Ireip's Armour Shop a +2 pair of gloves of infusion (215 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 chain mail (60 gold) a +0 chain mail (60 gold) a +0 cloak (45 gold) (0, 0, D:6) a +0 rapier (2, 11, D:6) a +0 spear a gnoll corpse (skeletalised by now) (2, 12, D:6) a +0 spear a gnoll corpse (skeletalised by now) (3, 11, D:6) a +0 heavy flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 20, D:6) 3 curare-tipped darts (26, 1, D:6) a +2 vampiric rapier a +0 leather armour (27, -2, D:6) a +0 giant spiked club an ogre skeleton (27, 16, D:6) a +0 great sword (41, -9, D:6) a +2 partisan of venom Level 7 of the Dungeon (1, 4, D:7) a +4 ring of slaying (3, -1, D:7) a +0 short sword an orc corpse (4, -2, D:7) a +0 club a +0 leather armour (4, 0, D:7) a +0 flail a +0 ring mail an orc corpse (5, -1, D:7) a +0 dagger a +0 leather armour (5, 0, D:7) a +3 falchion (still there?) a +0 robe (still there?) (6, -1, D:7) a +0 quarterstaff