Drastyx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -43, D:1) a parchment of Ozocubu's Armour (10, -20, D:1) a frilled lizard corpse (skeletalised by now) (14, -40, D:1) a +0 club (14, -39, D:1) a rat corpse (skeletalised by now) (14, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -28, D:1) a parchment of Vampiric Draining (24, -34, D:1) a ball python corpse (skeletalised by now) (24, -30, D:1) a +0 animal skin (26, -35, D:1) a +0 leather armour (31, -34, D:1) a +0 ring mail (31, -33, D:1) a +0 dagger {Eunwoo} (35, -20, D:1) a rat skeleton (37, -19, D:1) a +0 dagger a kobold skeleton (39, -30, D:1) a +0 dagger (40, -5, D:1) a +0 club a kobold skeleton (41, -38, D:1) a +0 short sword a bat corpse (skeletalised by now) (56, -6, D:1) a frilled lizard corpse (skeletalised by now) (61, -49, D:1) a hobgoblin corpse (skeletalised by now) (61, -47, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (1, -48, D:2) a +0 long sword (5, -13, D:2) a bat skeleton (6, -14, D:2) an amulet of regeneration (7, -14, D:2) a +0 club a kobold skeleton (9, -31, D:2) a parchment of Freeze (10, -52, D:2) a +0 spear (10, -17, D:2) a jackal corpse (skeletalised by now) (10, -16, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -36, D:2) a +0 spear (19, -39, D:2) a ball python corpse (skeletalised by now) (23, -11, D:2) a +0 dagger a kobold skeleton (24, 2, D:2) a +0 chain mail (30, -13, D:2) a jackal skeleton (36, -18, D:2) a +0 short sword a kobold skeleton (36, -14, D:2) a bat skeleton (41, -27, D:2) a bat skeleton (55, -40, D:2) a parchment of Static Discharge Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -14, D:3) a parchment of Apportation (10, -13, D:3) a ring of magical power (10, -8, D:3) a +0 dagger (14, -8, D:3) a +0 club a goblin skeleton (16, 0, D:3) a +0 club (17, -18, D:3) an inkwell talisman (19, -28, D:3) a +0 sling (25, 1, D:3) a +0 dagger (28, -1, D:3) a +0 leather armour (29, -21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, -17, D:3) a parchment of Rending Blade (35, -35, D:3) an adder corpse (skeletalised by now) (38, 0, D:3) a +0 dagger a kobold skeleton (39, 0, D:3) a +0 dagger (42, -4, D:3) a +0 club (52, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a parchment of Poisonous Vapours (2, 19, D:4) a +0 chain mail (9, -9, D:4) a +0 ring mail (9, -3, D:4) a +0 short sword (24, -10, D:4) a +0 club (30, 13, D:4) an adder skeleton (37, 26, D:4) a +0 robe (48, -9, D:4) a +6 ring of dexterity Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Transmigrator" {flame, ^Contam rCorr Int+4 Dex+3} (5530 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 robe of Gestures {rElec Regen+} (1990 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the cold staff "Sarcophage" {*Corrode rC+ Dex+3 Hexes Tloc Ice} (4390 gold) [staff of cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. the ring "Cenaolukla" {Fly rC+ Str+5} (4460 gold) [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. Str+5: It affects your strength (+5). the ring "Qadadgho" {rPois rN++ Int+3} (4170 gold) [ring of positive energy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). the orb "Fetisk" {Mesmerism, Air} (3660 gold) Air: It increases the power of your Air spells. the +1 leather armour of the Orcish Mines {Str+5} (2450 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +0 leather armour "Fyppeele" {Rampage *Silence rElec SInv} (1460 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. the +9 whip of Misconduct {flame, Int+3 Stlth+} (6560 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the medusa talisman of Compassion {Str+3 Stlth+} (4010 gold) [medusa talisman] Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +3 ring mail of Decompression {rElec Regen+ Int-5} (2250 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the ring of Oppol {Fly rN+ Dex+2} (3290 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the +7 dagger "Qeanno Lepsi" {flame, rElec rF+ rN+ Will-} (5960 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. It cannot be enchanted further. the +1 spear "Demonbane" {pain, rPois} (2370 gold) rPois: It protects you from poison. It cannot be enchanted further. the ring of the Catfish {*Corrode Fly Str+5 Int+2 Stlth+} (3640 gold) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the +9 dagger "Vymezycw" {elec, Int+4} (6540 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the wellspring talisman of Happy Babbling {rElec rPois Stlth-} (4130 gold) [wellspring talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. the ring "Fikaadarumo" {rCorr MP+9 Dex+6} (4520 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+6: It affects your dexterity (+6). a +2 dagger of venom (1440 gold) the +4 short sword of Xom's Favour {drain, rC- rCorr Str+3 Dex+3} (4360 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (5, -14, D:5) a quill talisman (11, -15, D:5) a +0 spear {Kulveer} a +0 club a +0 short sword an orc corpse (skeletalised by now) (12, -16, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -14, D:5) a +0 club (15, -27, D:5) a parchment of Dimensional Bullseye (20, -11, D:5) a +0 mace (24, -24, D:5) a parchment of Dragon's Call (26, 4, D:5) an adder skeleton (26, 5, D:5) 3 stones (34, 6, D:5) a +0 robe (40, 19, D:5) a +0 trident {Thatsani} a +1 heavy flail a +0 chain mail a +0 mace an orc skeleton (40, 20, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc skeleton an orc skeleton (47, -15, D:5) 5 stones (48, -19, D:5) 5 stones (49, -15, D:5) 5 stones a hobgoblin corpse (skeletalised by now) (50, -19, D:5) 5 stones a hobgoblin corpse (skeletalised by now) (51, -15, D:5) 5 stones an orc corpse (skeletalised by now) (52, -19, D:5) 5 stones a hobgoblin corpse (skeletalised by now) (55, 27, D:5) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (58, 8, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a parchment of Plasma Beam (1, 8, D:6) 2 flux baubles (3, 2, D:6) 3 potions of moonshine (7, 9, D:6) a +0 dagger (14, -14, D:6) a +0 ring mail (14, 13, D:6) a +0 leather armour (16, 10, D:6) a +0 shortbow (17, 11, D:6) a +0 short sword (18, -9, D:6) a +0 chain mail (20, 9, D:6) a +0 club (21, -10, D:6) a +0 hand axe a +0 ring mail a +0 dagger an orc skeleton (21, 10, D:6) a +0 chain mail a +0 glaive an orc skeleton (22, -9, D:6) a +0 flail a +0 ring mail a +0 whip an orc skeleton (23, -9, D:6) a +0 short sword a +0 robe an orc skeleton (27, -7, D:6) a +0 robe (28, -32, D:6) a +0 club (31, -7, D:6) a parchment of Blink (32, -31, D:6) a +0 orcbow (40, -33, D:6) a +0 leather armour (42, -16, D:6) a +0 ring mail Level 7 of the Dungeon (5, 41, D:7) a +0 robe (6, -2, D:7) a +0 club a +0 ring mail (6, -1, D:7) a +0 chain mail (6, 0, D:7) a +0 short sword a +0 leather armour (7, -11, D:7) My Sojourn through Swampland (7, -1, D:7) a +3 dagger a +0 robe an orc corpse (skeletalised by now) (12, -2, D:7) a ring of poison resistance (17, 28, D:7) a potion of moonshine (18, 42, D:7) a +0 giant spiked club (30, 32, D:7) a potion of brilliance (41, 46, D:7) a +1 hand axe {Byeongho} (43, 46, D:7) an inkwell talisman (47, 21, D:7) an amulet of guardian spirit (49, 0, D:7) a +0 partisan (50, 39, D:7) a +0 chain mail (53, -13, D:7) a black bear skeleton (62, -17, D:7) a parchment of Volatile Blastmotes (66, -12, D:7) a +0 robe Level 8 of the Dungeon [Shop] Ylulaenkot's Antique Weapon Emporium a +0 sling (45 gold) a +0 longbow (330 gold) a +2 great sword of draining (900 gold) a +0 scimitar (180 gold) a +0 quarterstaff (150 gold) the +0 rapier of Mana {holy, +Blink rF+ rC+ Dex-5} (822 gold) +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (2, 33, D:8) a +0 spear (4, -3, D:8) a +0 dagger (10, 14, D:8) a +0 robe (11, -1, D:8) a +0 dagger a +0 robe (12, -1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -1, D:8) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (18, 31, D:8) a +2 battleaxe a +0 robe (19, 31, D:8) a +0 scimitar a +0 robe (20, 38, D:8) a +0 trident (25, 24, D:8) a +1 heavy dire flail a +0 robe (26, 23, D:8) a +0 flail a +0 leather armour (34, 4, D:8) a parchment of Permafrost Eruption (34, 10, D:8) a +0 chain mail (34, 13, D:8) a +0 robe a +5 falchion a +0 robe a +0 mace (34, 31, D:8) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 32, D:8) a +0 club (35, 10, D:8) a +0 robe a +0 scimitar a +0 whip a +0 flail a +0 ring mail a +0 falchion a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (38, 21, D:8) a scroll of amnesia Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 9, D:9) a +0 mace (3, 38, D:9) an orb of stardust (unseen) (7, 38, D:9) a water moccasin corpse (13, 1, D:9) a +0 dagger a +0 dagger a +0 robe a ball python skeleton an orc skeleton (15, 9, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (17, 39, D:9) a +0 shortbow (22, 8, D:9) a +0 scale mail (31, 32, D:9) a parchment of Swiftness (36, 22, D:9) a +0 rapier (37, 31, D:9) a +0 short sword (38, 5, D:9) a +0 club a +0 leather armour of fire resistance (39, 4, D:9) a +0 trident an orc corpse (skeletalised by now) (39, 5, D:9) a +0 whip an orc corpse (skeletalised by now) (39, 6, D:9) a +0 glaive a +0 plate armour a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (39, 7, D:9) a +0 war axe (39, 12, D:9) the ring "Raath" {rElec Wiz Int+4} [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). (40, 7, D:9) a +0 club (40, 8, D:9) a +0 club a +0 war axe an orc skeleton (41, 8, D:9) a +0 flail a +0 dagger an orc skeleton (42, 38, D:9) a yak corpse a yak corpse a yak corpse (44, -3, D:9) a parchment of Vampiric Draining (48, 0, D:9) a +0 robe