Drastyx Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, 15, D:1) a +0 dagger (24, 28, D:1) a bat skeleton (24, 33, D:1) a +0 leather armour (25, 29, D:1) a hobgoblin skeleton (27, 24, D:1) a +0 leather armour (35, 41, D:1) a stone a +0 club a kobold skeleton (46, 47, D:1) a +0 leather armour (47, 46, D:1) a +0 dagger (55, 21, D:1) a maw talisman (57, 27, D:1) a +0 mace Level 2 of the Dungeon (1, -7, D:2) a +0 club (6, 11, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (6, 12, D:2) a +0 dagger an adder corpse (skeletalised by now) (6, 25, D:2) a +0 long sword (9, 21, D:2) a +0 dagger a goblin skeleton (20, 5, D:2) a frilled lizard skeleton (31, 28, D:2) a +0 spear (31, 29, D:2) a +0 spear a gnoll skeleton (31, 30, D:2) a +0 whip a gnoll skeleton (32, 30, D:2) a +0 dagger a +0 robe a +0 club a hobgoblin skeleton (33, 20, D:2) a +0 dagger (36, -5, D:2) a rat skeleton (36, 8, D:2) a +0 mace (40, -13, D:2) a spore talisman (40, -3, D:2) a +0 dagger (41, 2, D:2) a +0 whip a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, 2, D:2) a +0 flail a gnoll corpse (skeletalised by now) (48, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, -6, D:2) 4 poisoned darts Level 3 of the Dungeon (1, 2, D:3) a quill talisman (7, -24, D:3) a +0 ring mail a +0 hand axe (15, -1, D:3) an adder corpse (skeletalised by now) (17, 0, D:3) an iguana corpse (skeletalised by now) (21, -25, D:3) a +0 club 4 stones a kobold skeleton (30, -24, D:3) a rat skeleton (31, -18, D:3) a +0 robe (36, -6, D:3) a +0 robe (37, -13, D:3) a +0 leather armour an orc corpse (skeletalised by now) (38, -13, D:3) a +0 mace a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (39, -24, D:3) a +0 plate armour (46, -24, D:3) the +0 leather armour "Jaxudoal" {Rampage Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +3. (47, 3, D:3) a +0 club Level 4 of the Dungeon (2, 30, D:4) a +0 rapier (18, -1, D:4) a +0 dagger (21, 16, D:4) a quokka corpse (skeletalised by now) (29, 25, D:4) a +0 sling (36, 4, D:4) a stone a +0 club (38, 7, D:4) a +0 robe (39, 3, D:4) a +0 hand axe a +0 dagger an orc skeleton a kobold skeleton (46, -3, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (47, -3, D:4) a +0 short sword a +0 leather armour (48, 29, D:4) 3 stones a +0 short sword of electrocution a kobold skeleton Level 5 of the Dungeon [Shop] Loubrun's Weapon Shoppe the +6 morningstar of Tension {elec, ^Drain Will+ Str+4 Int+3} (1000 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. a +0 club (7 gold) a +0 dagger (30 gold) a +3 double sword of pain (1267 gold) 3 poisoned darts (27 gold) 5 boomerangs (150 gold) a +4 dagger of speed (420 gold) 5 silver javelins (675 gold) 3 boomerangs (90 gold) [Shop] Cutozil's Antique Armour Shoppe a +0 scale mail (112 gold) the +0 buckler "Efonass" {Fly rN+ Will+ SInv} (772 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It can be maximally enchanted to +3. a +0 scale mail (112 gold) a +0 chain mail (168 gold) a +0 pair of gloves (126 gold) the +1 leather armour of Charity {Harm} (392 gold) Harm: It increases damage dealt and taken. It can be maximally enchanted to +3. a +0 robe (25 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 robe (25 gold) a +0 ring mail (112 gold) [Shop] Enuateim's Armour Shoppe a +2 robe of willpower (179 gold) a +0 leather armour (20 gold) a +0 pair of boots of flying (115 gold) a +0 plate armour (180 gold) a +0 kite shield (70 gold) the +0 ring mail of Quiet Fog {rC+ Regen+ Dex+2} (222 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +5. the +0 robe "Laneyr" {rF+ rC+ Str+3 SInv} (324 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It can be maximally enchanted to +2. the +1 robe "Misopih" {rF+ Archmagi} (339 gold) rF+: It protects you from fire. Archmagi: It increases the power of your magical spells. It can be maximally enchanted to +2. the +1 ring mail of Deasouma {Will+ Dex+3} (279 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +5. an orb of pyromania (260 gold) (3, 16, D:5) a quokka skeleton (6, 24, D:5) a +0 spear a goblin corpse (skeletalised by now) (6, 28, D:5) a +0 spear (7, 13, D:5) a +0 chain mail (14, 7, D:5) 4 boomerangs (16, 41, D:5) an iguana corpse (skeletalised by now) (17, 15, D:5) a +0 giant club an ogre skeleton (18, 0, D:5) a +0 halberd (18, 14, D:5) a +0 scale mail a +3 trident of pain (18, 15, D:5) a +0 spear a gnoll skeleton (18, 25, D:5) a +0 pair of gloves (19, 0, D:5) a +0 scale mail a +0 spear (19, 1, D:5) a +0 giant spiked club a +0 flail (19, 2, D:5) a +0 club a gnoll skeleton (19, 14, D:5) a hound skeleton (19, 15, D:5) a +0 club (20, 0, D:5) a +0 spear (20, 3, D:5) a +0 whip (20, 11, D:5) a +0 robe a +3 dagger of holy wrath an orc skeleton (20, 13, D:5) a +0 spear (43, 35, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a yak skeleton (1, 0, D:6) a +0 orcbow (2, 0, D:6) a yak skeleton (14, 19, D:6) a +0 halberd a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (15, 19, D:6) a +0 whip a gnoll skeleton (15, 20, D:6) a +0 club a gnoll skeleton (19, 18, D:6) a +0 pair of gloves (20, 22, D:6) an orb of stardust a +0 robe a +2 trident of draining (21, 26, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (22, 26, D:6) a +0 whip 2 boomerangs a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, 26, D:6) a +0 falchion (24, -20, D:6) a +0 shortbow (25, 7, D:6) a +0 whip a +0 hand axe an orc skeleton an orc skeleton (26, 7, D:6) a +0 leather armour a +0 short sword (26, 9, D:6) a +0 short sword a +0 club an orc skeleton an orc skeleton (34, 2, D:6) a +1 robe of willpower a +0 dire flail (35, 3, D:6) a +0 robe a +0 hand axe a +0 robe a +4 short sword (35, 5, D:6) a +0 robe a +3 spear (36, 3, D:6) a +0 robe a +0 dagger (36, 8, D:6) a +0 scale mail (45, -5, D:6) a +0 robe a +0 dire flail (47, -10, D:6) a +1 whip of draining a +0 scale mail a +0 whip a +0 short sword an orc skeleton an orc skeleton (47, -8, D:6) a +0 mace (47, -6, D:6) a +0 short sword (55, -13, D:6) a scarab talisman Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 0, D:7) a quill talisman (3, 4, D:7) a +0 ring mail (18, 3, D:7) a +0 hand axe 2 boomerangs a +0 robe a +0 spear a gnoll corpse (skeletalised by now) (18, 24, D:7) a +0 club (19, 4, D:7) a +0 whip a +0 dagger a +0 robe a +0 sling a +0 club 2 boomerangs a +0 ring mail a +0 club a +0 ring mail a +1 spear of entangling a +0 scale mail a +0 buckler an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 5, D:7) a +0 whip (19, 6, D:7) a +0 spear a gnoll corpse (skeletalised by now) (35, 8, D:7) a bullfrog skeleton (36, 10, D:7) a +0 short sword a +0 leather armour (38, 13, D:7) a +0 club a +0 mace a +0 whip an orc skeleton (44, 20, D:7) a +0 leather armour Level 8 of the Dungeon (11, 0, D:8) the +2 robe "Goofagar" {Harm rPois Int+2 Dex-3} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (13, 0, D:8) a quill talisman