Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12391678002933976474 9 Dweemezz the Vexing (level 2, 0/4 HPs) Began as a Formicid Hexslinger on Apr 27, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:27 (194 turns). Dweemezz the Vexing (Formicid Hexslinger) Turns: 194, Time: 00:04:27 Health: 0/4 AC: 2 Str: 12 XL: 2 Next: 25% Magic: 2/3 EV: 11 Int: 12 God: Gold: 27 SH: 0 Dex: 16 Spells: 0/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn c - spore talisman %: no passive effects @: spore-form A: weakening spores, sporulate, reduced hp, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. Your arm was a mass of colorful fungus. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Talismans c - a spore talisman (worn) Scrolls p - a scroll of poison Skills: * Level 1.3 Fighting + Level 2.5 Ranged Weapons + Level 1.8 Dodging * Level 1.1 Spellcasting * Level 3.8 Hexes + Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 4% 2x1d4 24% 1 b - Jinxbite Hex 18% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your arm is a mass of colorful fungus. Your melee attacks may weaken breathing enemies. Your melee attacks cause explosive burstshrooms to grow. Your maximum health is decreased, since you lack skill for your form. Your offhand and boots are melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (severely wounded, 59% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You encounter a frilled lizard. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 40% to hit) You shoot a sling bullet. The sling bullet misses the frilled lizard. You encounter a bat. You encounter an endoplasm. Your magical contamination has completely faded away. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (wandering, hasn't noticed you, 40% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (44% to hit) You shoot a sling bullet. The sling bullet closely misses the bat. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! You see here a bat corpse. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. The endoplasm hits you. Ouch! That really hurt! You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... #.. ... #....##.#.# ###### ###...#.#.# ...... #.....#.## ...... #..#....... ...##. #........#. ...... #.......... .....# #.......#.. ...## #††###..# . ...# #@.# ..# ..# .......J†# ...# .........# .. .........# ########.# #.# .# .# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dweemezz the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 84 | D:1 | Learned a level 1 spell: Foxfire 137 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/3 147 | D:1 | Learned a level 2 spell: Jinxbite 194 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, serial_shops, nicolae_diamond_shop, chequers_serial_rivers_small_b, st_stairs_8, minmay_tetromino_t4 Action || total ---------------------------++------- Fire: Sling || 26 Cast: Foxfire || 3 Ability: Dig || 4 Armour: Robe || 15 Dodge: Dodged || 11 Form: Spore || 1