Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17629932748066033115 37 Dweemezz the Conjurer (level 3, -14/21 HPs) Began as an Octopode Conjurer on Apr 27, 2026. Demolished by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (20 damage) ... on level 2 of the Dungeon. The game lasted 00:11:54 (1945 turns). Dweemezz the Conjurer (Octopode Conjurer) Turns: 1945, Time: 00:11:55 Health: -14/21 AC: 1 Str: 6 XL: 3 Next: 39% Magic: 3/6 EV: 12 Int: 22 God: Gold: 214 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) a - amulet of chemistry rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 214 gold pieces. Inventory: Jewellery a - an amulet of chemistry (worn) b - an amulet of guardian spirit Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} l - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of mutation {unknown} j - a potion of attraction {unknown} Skills: + Level 2.0 Dodging + Level 3.3 Stealth * Level 2.1 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 16% 3 Swiftness Air 2% N/A 38% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ([(:! Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. l - a scroll labelled ZUFAHIMIRA Found a stone staircase leading down. Found a robe. Found a stone staircase leading up. Found a stone staircase leading up. There is a stone staircase leading up here. Found a hammer. Found a runed translucent door. You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff of chaos. You see here a +0 sling. You see here a +0 sling. Crazy Yiuf laughs, "Sif Muna!" You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf but does no damage. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos!! Ouch! That really hurt! You die... #.....# #.#.#.......# #.....# #.#.###.##.## #####.....# #.#........# ....+....## #########..# ###......# #..# ###.∩....# ♣♣♣♣♣##..# #........# ### ♣♣♣.♣..+...# #........# #÷..#♣..♣.......# #.....#### #...j@♣♣♣♣......# #.....# #)..#♣♣ ♣♣.+..†# #.....# ### ♣♣###.# #.....# #.###### #.....# #......# #.....# ####### #########.# #.....# #...#.###.# #.# #.....# ##..#.#...#######.# #.....# #..#.............# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:2) 5 endoplasms 4 hobgoblins 3 quokkas (D:1) 6 ball pythons 5 bats A frilled lizard (D:1) 3 goblins 3 kobolds (D:1) 9 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dweemezz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 214 | D:1 | Learned a level 2 spell: Searing Ray 937 | D:2 | Found Uducut's Weapon Boutique. 999 | D:2 | Found Utwuudih's Antique Weapon Shop. 1141 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 1201 | D:2 | Found a faded altar of an unknown god. 1370 | D:2 | Found Faroogar's Armour Shop. 1480 | D:2 | Found Dycuabb's Distillery. 1574 | D:2 | Found Teremuek's Book Shoppe. 1898 | D:2 | Encountered Crazy Yiuf 1945 | D:2 | Demolished by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_glassy, shop_coins, nicolae_shop_swords_in_saltire, shop, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Tentacles || 2 Cast: Magic Dart || 60 Searing Ray || 7 Armour: None || 8 Dodge: Dodged || 1