Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8564800907998704644 57 EBEN99 the Magician (level 3, -17/25 HPs) Began as a Demonspawn Hedge Wizard on Feb 15, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:09:01 (3045 turns). EBEN99 the Magician (Demonspawn Hedge Wizard) Turns: 3045, Time: 00:09:01 Health: -17/25 AC: 2 Str: 10 XL: 3 Next: 73% Magic: 7/7 EV: 11 Int: 14 God: Gold: 143 SH: 0 Dex: 16 Spells: 5/8 levels left rFire . . . k - +5 trident of the Sky {drain, +Blink rElec Dex+2} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec + r - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Evoke Blink You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +2 dagger of flaming k - the +5 trident of the Sky (weapon) {drain, +Blink rElec Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. n - a +1 short sword of venom o - a +2 dagger of venom Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 leather armour r - a scarf of shadows (worn) Magical Staves g - a staff of air Scrolls h - a scroll of fear {unknown} i - 2 scrolls of teleportation {unknown} m - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} Potions d - 2 potions of magic e - 5 potions of curing {unknown} l - a potion of resistance {unknown} q - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 0.5 Short Blades + Level 0.0(0.4) Maces & Flails + Level 0.1(0.4) Polearms - Level 0.9 Staves + Level 0.3 Armour + Level 1.9 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings + Level 1.7 Necromancy + Level 1.3 Translocations + Level 0.2 Air Magic + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Grave Claw Necr 14% 2d8 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 11% 1 Apportation Tloc 12% N/A 12% 1 Sting Conj/Alch 20% 1d4 14% 1 Summon Small Mammal Summ 20% N/A 14% 1 Blink Tloc 12% N/A 19% 2 Call Imp Summ 10% N/A 21% 2 Freeze Ice 8% 1d3 22% 1 Hailstorm Conj/Ice 5% 3d5 38% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Qazlal Ru Wu Jian Shops: D:3 ( Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A giant cockroach comes into view. A giant cockroach is nearby! You reach to attack! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. You drain the giant cockroach. You kill the giant cockroach! No target in view! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Found an embroidered scarf. There is a stone staircase leading up here. The ogre shouts! You see here a scarf of shadows. r - a scarf of shadows You start putting on your armour. You continue putting on your scarf of shadows. x4 You finish putting on your scarf of shadows. It gets dark. You hit the ogre but do no damage. You drain the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre misses you. Your iron imp hits the ogre. You puncture the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## ###........##.. ###...@.........# #...5O.........# #..............# ##.............# ##............# ....#...........## ##................ ######...<....... ###......... You could see an ogre (drained, ally target) and a friendly iron imp (summoned). Vanquished Creatures 7 ball pythons 9 endoplasms 3 giant cockroaches 5 goblins A hobgoblin (D:2) 5 jackals (D:2) 4 quokkas (D:1) 2 bats (D:3) A frilled lizard (D:1) 4 kobolds 2 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) A jackal (D:1) 3 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 418 | D:1 | Reached skill level 1 in Translocations 418 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 418 | D:1 | Reached XP level 2. HP: 6/19 MP: 3/6 615 | D:1 | Learned a level 2 spell: Grave Claw 1206 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/7 1441 | D:2 | Found a sacrificial altar of Ru. 2442 | D:2 | Identified the +5 trident of the Sky {drain, +Blink rElec | Dex+2} 2590 | D:3 | Found a stormy altar of Qazlal. 2591 | D:3 | Found a broken altar of Ashenzari. 2592 | D:3 | Found an ornate altar of the Wu Jian Council. 2821 | D:3 | Found Xojezipu's Weapon Shop. 3029 | D:4 | Noticed an ogre 3045 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, corexii_leaking_fountain, hangedman_decor_clover_reticule D:2: layout_rooms, basic_altar D:3: layout_rooms, grunt_temple_overflow_open, serial_shops, shop D:4: layout_cave_pods, temple_fountains, serial_shops, shop, uniq_eustachio Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.3 Fighting | | 0.7 Short Blades | | 0.5 Polearms | | 0.1 Staves | | 0.9 Armour | | 0.3 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.0 Necromancy | | 1.7 Air Magic | | 0.2 Evocations | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 8 Staff || 117 Trident || 13 Cast: Magic Dart || 51 Stab: Sleeping || 7 Armour: Leather armour || 18 Robe || 89 Dodge: Dodged || 104