EBEN99 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -1, D:1) a +0 dagger (3, 1, D:1) a +0 dagger (12, -16, D:1) a +0 robe (20, -21, D:1) a +0 hand axe of venom (21, -13, D:1) a +1 short sword of distortion a kobold skeleton (29, -25, D:1) a bat skeleton (33, 8, D:1) a +0 dagger (35, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -21, D:1) a +0 short sword a kobold skeleton (47, -18, D:1) a +0 dagger a frilled lizard skeleton (50, 7, D:1) a +0 club a goblin skeleton (51, 19, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Qephim's Weapon Shop 3 stones (4 gold) 8 stones (11 gold) a +2 falchion of holy wrath (243 gold) a +0 sling (21 gold) a +0 hand axe (42 gold) the +5 hand axe of the Warrior {venom, *Noise rF+ rC+} (645 gold) rF+: It protects you from fire. rC+: It protects you from cold. *Noise: It may make a loud noise when swung. a +0 flail (49 gold) [Shop] Jet Mech's Jewellery Shoppe a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) an amulet of reflection (390 gold) a ring of protection from fire (325 gold) an amulet of the acrobat (390 gold) a ring of poison resistance (260 gold) an amulet of magic regeneration (390 gold) [Shop] Jicsera's Armour Shop a +0 ring mail (44 gold) a +2 pair of boots of rampaging (236 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) the +0 scale mail of the Slightly Bent {rPois rF+ Regen+ Int+3} (313 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a +0 ring mail (44 gold) [Shop] Noyzo's Antique Armour Shop a +0 scale mail (124 gold) the +0 scale mail of the Other World {rPois rN+ Str+2 Stlth+} (818 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 scale mail (124 gold) the +2 pair of boots "Palif" {^Contam Rampage rC- Str+9} (861 gold) Str+9: It affects your strength (+9). rC-: It makes you vulnerable to cold. ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (62 gold) a +0 robe (21 gold) the +2 robe of the Apothecary {Harm *Slow Dex+7} (830 gold) Dex+7: It affects your dexterity (+7). *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +2 robe (393 gold) a +0 pair of boots (139 gold) a +0 leather armour (62 gold) a +0 pair of gloves (139 gold) a +1 plate armour of fire resistance (1085 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (0, 1, D:2) a ball python corpse (skeletalised by now) (1, -11, D:2) a quokka corpse (skeletalised by now) (17, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, -5, D:2) a +0 whip (28, 20, D:2) a +0 dagger (30, -3, D:2) a +0 whip a kobold skeleton (34, 1, D:2) a +0 sling (46, 20, D:2) a rat skeleton (51, 9, D:2) a jackal corpse (skeletalised by now) (52, 8, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of cold (0, 8, D:3) a +0 bardiche (1, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -14, D:3) a bat corpse (skeletalised by now) (10, -5, D:3) a +0 whip 8 poisoned darts (28, 8, D:3) a +0 cloak (30, 19, D:3) a +0 dagger (37, -12, D:3) a +0 dagger of venom (37, -11, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, 5, D:4) a +0 hand axe (7, -11, D:4) a +0 club a goblin skeleton (12, -15, D:4) a staff of conjuration (25, 24, D:4) a +0 club a kobold skeleton (27, 24, D:4) a +0 leather armour (29, -7, D:4) a +0 club a kobold skeleton (37, -1, D:4) a +0 trident (39, 21, D:4) a +0 rapier (47, -6, D:4) a +0 trident an orc skeleton (47, -5, D:4) a +0 dagger (47, -4, D:4) a +0 whip an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse