Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 10375781315805085258 20 EBEN99 the Magician (level 2, -4/27 HPs) Began as an Oni Hedge Wizard on Sept 23, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:02 (777 turns). EBEN99 the Magician (Oni Hedge Wizard) Turns: 777, Time: 00:04:02 Health: -4/27 AC: 3 Str: 13 XL: 2 Next: 79% Magic: 0/6 EV: 8 Int: 15 God: Gold: 8 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of vulnerability {unknown} Potions d - a potion of magic e - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 2.0 Dodging - Level 1.4 Stealth + Level 3.7 Spellcasting + Level 2.0 Conjurations + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 16% 2d5 12% 2 Grave Claw Necr 12% 2d7 17% 2 Blink Tloc 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You barely miss the gnoll. The gnoll is severely wounded. Your cerulean imp hits the hobgoblin with a -4 spear. The gnoll barely misses you. The hobgoblin hits your cerulean imp. You barely miss the gnoll. The gnoll is severely wounded. Your cerulean imp hits the hobgoblin with a -4 spear. The gnoll barely misses you. The hobgoblin closely misses your cerulean imp. You hit the gnoll but do no damage. The gnoll is severely wounded. Your cerulean imp hits the hobgoblin but does no damage. The gnoll hits you with a +0 whip. The hobgoblin hits your cerulean imp. You barely miss the gnoll. Your headbutt misses the gnoll. The gnoll is severely wounded. Your cerulean imp hits the hobgoblin with a -4 spear. The hobgoblin dies! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. Your cerulean imp closely misses the gnoll. The gnoll completely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * A giant cockroach comes into view. Your cerulean imp hits the gnoll with a -4 spear. You hit the gnoll. Your headbutt misses the gnoll. The gnoll is almost dead. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you with a +0 whip. You die... #..... #.. #+##.. #.# .# .^....#. #######.# .# ......#. #.......# .# .[...... .B......+ .# .....### ........# .##.# .....+.. ........##....# .....### .......@jr# . . ## #########5### .## #. ...........†.##... #. #.................. #. #.................. #. #.................. #. #.................. #. #.................. #. #....(............. #. You could see a gnoll (ally target), a quokka, a giant cockroach and a friendly cerulean imp (summoned). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 76 | D:1 | Reached skill level 1 in Necromancy 144 | D:1 | Reached skill level 1 in Summonings 144 | D:1 | Reached skill level 1 in Translocations 260 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/6 538 | D:1 | Learned a level 2 spell: Call Imp 603 | D:1 | Reached skill level 1 in Fighting 775 | D:1 | HP: 1/27 [gnoll/+0 whip (6)] 777 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 1 | 1.1 Summonings | 1 | 1.1 Translocations | 1 | 1.1 Dodging | 2 | 2.0 Conjurations | 2 | 2.0 Fighting | 1 | 1.1 Stealth | | 1.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 35 Headbutt || 5 Cast: Magic Dart || 46 Call Imp || 2 Armour: Robe || 25 Dodge: Dodged || 17