Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 13677603305570171331 100 EBEN99 the Magician (level 4, -6/32 HPs) Began as a Demonspawn Hedge Wizard on Feb 19, 2026. Mangled by a scorpion (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:53 (3285 turns). EBEN99 the Magician (Demonspawn Hedge Wizard) Turns: 3285, Time: 00:07:54 Health: -6/32 AC: -2 Str: 10 XL: 4 Next: 46% Magic: 1/8 EV: 13 Int: 16 God: Gold: 200 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) a - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: corroded (-4) A: repulsion field 1, foul stench 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - the +3 ring mail "Fyneod" {rPois Dex+4} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Jewellery d - a ring of see invisible (worn) Scrolls c - 2 scrolls of silence {unknown} e - 2 scrolls of poison {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of acquirement {unknown} l - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.2 Fighting + Level 2.4 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 2.5 Conjurations + Level 1.8 Summonings - Level 1.9 Necromancy + Level 1.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Blink Tloc 14% N/A 14% 2 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Maxwell's Portable Pile Tloc 7% (3-9)d3 28% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You may rarely emit foul miasma when damaged in melee. Message History The jelly hits you. You are splashed with acid! The acid corrodes you! Your cerulean imp closely misses the scorpion. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly barely misses you. Your cerulean imp closely misses the scorpion. You hit the jelly. You kill the jelly! The scorpion misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the scorpion. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the scorpion but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, ally target, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you! You die... ...... ..... ....# #... #... #..# #..# # #.<#####...# #...@..[...# #..s........ #.5.......... #...##......# ...... ....... ....... ###.... ###..... .... #.....# ... You could see a scorpion (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A jelly (D:4) An adder (D:2) 3 dart slugs An orc (D:3) 7 endoplasms 5 hobgoblins 5 jackals (D:2) A quokka (D:3) 6 ball pythons 7 bats 5 frilled lizards 11 goblins 6 kobolds 5 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 98 | D:1 | Reached skill level 1 in Translocations 218 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/6 1091 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/7 2026 | D:2 | Reached skill level 1 in Fighting 2454 | D:3 | Learned a level 2 spell: Call Imp 2564 | D:3 | Found a blossoming altar of Fedhas. 2760 | D:3 | Identified the +3 ring mail "Fyneod" {rPois Dex+4} 2913 | D:3 | Identified the +1 rapier of the Shouting Boar {freeze, rN++ | Will+ Str-4 Dex-4 Stlth+} 3131 | D:3 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 3131 | D:3 | Reached XP level 4. HP: 32/32 MP: 6/8 3285 | D:4 | Mangled by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_basic D:3: layout_loops_ring, amcnicky_altar_gilded D:4: layout_layer_cave, nicolae_overflow_hidden_temple, lightli_sewer_entry_pipes, hangedman_feature_mirror, minivault_24 Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.5 Dodging | 2 | 2.4 Fighting | 1 | 1.2 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 2.5 Summonings | | 1.8 Necromancy | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 3 || 45 Melee: Dagger | 19 | || 19 Short sword | 23 | 3 || 26 Cast: Magic Dart | 136 | 9 || 145 Call Imp | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 33 | 5 || 38 Dodge: Dodged | 18 | 3 || 21