Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12200839588169704318 103 EBEN99 the Vexing (level 4, 0/34 HPs) Began as a Barachi Hexslinger on July 1, 2026. Was an Initiate of Beogh. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:31 (1943 turns). EBEN99 the Vexing (Barachi Hexslinger) Turns: 1943, Time: 00:05:32 Health: 0/34 AC: 7 Str: 10 XL: 4 Next: 79% Magic: 6/6 EV: 12 Int: 13 God: Beogh [......] Gold: 139 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) f - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, glowing, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 2 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +0 vampiric dagger Missiles d - 2 throwing nets Armour c - a +0 robe (worn) f - a +0 helmet of light (worn) Jewellery e - a +4 ring of protection (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of silence {unknown} h - 2 scrolls of enchant armour {unknown} j - 2 scrolls of noise {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of fog {unknown} m - a scroll of vulnerability {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.3 Fighting + Level 2.7 Ranged Weapons + Level 3.0 Dodging + Level 1.9 Spellcasting + Level 3.8 Hexes + Level 2.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 8% N/A 22% 3 Magic Dart Conj 4% 1d3 26% 1 Sandblast Erth 2% 2d4 26% 1 Mercury Arrow Conj/Alch 2% 2d5 36% 2 Volatile Blastmotes Fire/Tloc 6% 2d10 45% 3 Cause Fear Hex 5% N/A 47% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Leda's Liquefaction Alch/Erth 0% N/A 95% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. Hop to where? Press: ? - help, Dir - move target Boing! The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. There is an escape hatch in the ceiling here. The gnoll barely misses you. The gnoll misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... ........#.....#.......#.....<#..' #########.#.#.#.......#.######.## #.........#..####.#### ###.## #.#...#...#..#######.###.###. #.#...#...#..##...#.#.#.#.#.# #.#.#.#...#.......#.#.#.#.#.# #.#.#.#...#.###.##.###.###.## #.#.#.....#...#.############# #.#.#.......@j#.#.......# #.# #.#.#....######.#.###.#####.# #...#...........#.#.......... ######...########.#..#####... #...# #.#..#....... #######.<.# #.#......<... #.........# ####.##.#.###... #.....†.#.# #.......#....... #.....###.# #....#######.... You could see a gnoll. Vanquished Creatures Jessica (D:2) A clockroach (D:3) Robin (D:3) An adder (D:2) A dart slug (D:2) An orc (D:2) 2 endoplasms 6 hobgoblins 2 quokkas (D:2) 3 ball pythons (D:1) 2 bats 4 frilled lizards 7 goblins 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 356 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 566 | D:1 | Learned a level 2 spell: Jinxbite 894 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/5 1091 | D:2 | Became a worshipper of Beogh the Shepherd 1380 | D:2 | Encountered Jessica 1385 | D:2 | Killed Jessica 1386 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1546 | D:3 | Encountered Robin 1667 | D:3 | HP: 1/33 [Robin/+0 mace (2)] 1677 | D:3 | Killed Robin 1818 | D:3 | Found a faded altar of an unknown god. 1943 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_basic, minmay_pentomino_r2, grunt_decor_resistance, mrwooster_statue_mirror, uniq_jessica D:3: layout_loops_ring, nicolae_ecumenical_pavilion, serial_park_tiny_1, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.3 Dodging | 3 | 3.0 Fire Magic | 2 | 2.0 Ranged Weapons | | 2.7 Spellcasting | | 1.9 Hexes | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 23 || 23 Melee: Dagger | | 23 || 23 Fire: Sling | 66 | 37 || 103 Invoke: Convert to Beogh | 1 | || 1 Ability: Hop | | 3 || 3 Read: Poison | | 1 || 1 Armour: Robe | 10 | 45 || 55 Dodge: Dodged | 7 | 36 || 43