Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12264755670695059270 67 EBEN99 the Vexing (level 4, -1/33 HPs) Began as a Barachi Hexslinger on Aug 24, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:05 (1252 turns). EBEN99 the Vexing (Barachi Hexslinger) Turns: 1252, Time: 00:02:06 Health: -1/33 AC: 2 Str: 9 XL: 4 Next: 18% Magic: 6/6 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) f - orb {Mayhem} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +4 ring of slaying HPRegen 0.25/turn e - +6 ring of intelligence MPRegen 0.10/turn %: mayhem @: lethally poisoned (-1 -> -5), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +3 dagger of venom Armour b - a +0 robe (worn) f - an orb of mayhem (worn) Jewellery c - a +4 ring of slaying (worn) e - a +6 ring of intelligence (worn) Wands e - a wand of paralysis (11) Scrolls p - a scroll of poison c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} l - a scroll of fear {unknown} m - a scroll of torment {unknown} n - a scroll of fog {unknown} Potions d - 4 potions of curing {unknown} f - a potion of resistance {unknown} j - a potion of lignification {unknown} k - a potion of haste {unknown} Skills: + Level 2.2 Fighting + Level 2.4 Ranged Weapons + Level 2.7 Dodging + Level 1.8 Spellcasting + Level 3.7 Hexes + Level 2.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 11% 3 Inner Flame Hex/Fire 13% N/A 16% 3 Cause Fear Hex 8% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you but does no damage. The rat bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder misses you. The rat bites you. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The rat bites you but does no damage. The adder barely misses you. The rat bites you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you but does no damage. The rat closely misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel sick. The rat closely misses you. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The rat bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The rat barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The rat barely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You die... #.......# #.......# #.......# #....$..# ....... # ..... ##. .:. ...#####r####.# ####.#.#..@S....# #............#..# #.##.#.#..###...# #.##.#..........# #### #.##...#..###..## ....###.####.........# ......#.####.###.##### .............# .# ###### ....#.##.#######.# #..... You could see an adder and a rat. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 5 dart slugs 2 endoplasms (D:1) 5 hobgoblins 5 jackals (D:1) 2 quokkas (D:1) 8 ball pythons 3 bats (D:1) A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 92 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 102 | D:1 | Learned a level 2 spell: Jinxbite 384 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 1185 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1251 | D:2 | HP: 1/33 [poisoned by an adder] 1252 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, chequers_serial_rivers_small_a D:2: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.2 Fire Magic | 2 | 2.0 Ranged Weapons | | 2.4 Dodging | | 2.7 Spellcasting | | 1.8 Hexes | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 22 || 122 Armour: Robe | 10 | 19 || 29 Dodge: Dodged | 18 | 18 || 36