Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2453215191614972302 2 EBEN99 the Vexing (level 1, -2/15 HPs) Began as a Barachi Hexslinger on Sept 9, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (65 turns). EBEN99 the Vexing (Barachi Hexslinger) Turns: 65, Time: 00:00:16 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 2/2 EV: 11 Int: 13 God: Gold: 26 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.3 Fighting + Level 2.0 Ranged Weapons + Level 2.2 Dodging + Level 1.1 Spellcasting + Level 3.3 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You encounter an endoplasm and a hobgoblin. The endoplasm freezes you. You are frozen. The endoplasm jiggles. The endoplasm freezes you. You are frozen. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The hobgoblin shouts! The endoplasm misses you. You hear a shout! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You hear an angry hiss. The endoplasm hits you. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You encounter a ball python. You encounter a goblin. It is wielding a +0 dagger. The endoplasm freezes you. You are frozen. You die... . . .#. ... #+## # #.# #...## ## ####.# #.....## .# ##.##.###.......# .########...#.##....$.... ...............+....).... .########......#@........ .# ##......#Jg.....# ## #.#...###.....## #.##.## #S..## #.#### g...# #.# .#.# #.# # # #.. You could see an endoplasm, a hobgoblin, a goblin and a ball python. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 65 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_corners, minivault_26 Action || total ---------------------------++------- Fire: Sling || 6 Armour: Robe || 1 Dodge: Dodged || 1