Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15049173152211315556 24 EBEN99 the Magician (level 2, -2/15 HPs) Began as a Deep Elf Hedge Wizard on Oct 9, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (740 turns). EBEN99 the Magician (Deep Elf Hedge Wizard) Turns: 740, Time: 00:02:29 Health: -2/15 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 6/9 EV: 11 Int: 24 God: Gold: 47 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a +6 ring of intelligence (worn) Potions g - a potion of magic d - a potion of ambrosia {unknown} f - 3 potions of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 4.5 Spellcasting + Level 2.4 Conjurations + Level 1.4 Summonings + Level 1.7 Necromancy + Level 1.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Call Imp Summ 24% N/A 8% 2 c - Blink Tloc 24% N/A 8% 2 d - Grave Claw Necr 28% 2d9 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! You open the door. There is an open door here. Things that are here: a hobgoblin skeleton; a hobgoblin skeleton You see here a +0 dagger. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, ally target, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ########..# #####..# #. #......# #. #.###..# #.## ####.#.##.#####..# .................. ####.#.#########5# .............# #J# ####.#.#####.# #@# # #.#.# #.# # #.#.# #.###.####.# # #.#.# #..........# # #.#>#########.###### # #.#...........# ####)............# .................# ####.############# You could see an endoplasm (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EBEN99 the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 233 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Learned a level 2 spell: Call Imp 243 | D:1 | Learned a level 2 spell: Blink 246 | D:1 | Learned a level 2 spell: Grave Claw 740 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, ebering_ecumenical_altar_abandoned Action || total ---------------------------++------- Attack: Normal || 50 Melee: Dagger || 50 Cast: Magic Dart || 8 Call Imp || 2 Stab: Sleeping || 10 Armour: Robe || 17 Dodge: Dodged || 28