EBEN99 Level 1 of the Dungeon [Shop] Lohap's Jewellery Emporium a ring of flight (unknown) (175 gold) a +4 ring of protection (unknown) (360 gold) a ring of magical power (unknown) (200 gold) an amulet of the acrobat (unknown) (300 gold) a ring of wizardry (300 gold) a ring of positive energy (unknown) (200 gold) an amulet of chemistry (unknown) (300 gold) a ring of wizardry (300 gold) a +6 ring of dexterity (unknown) (360 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -8, D:1) a ball python corpse (skeletalised by now) (5, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, 0, D:1) a +0 hand axe (15, -19, D:1) a +0 kite shield (15, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -9, D:1) a bat skeleton (22, -5, D:1) a hobgoblin corpse (skeletalised by now) (25, 0, D:1) a +0 short sword a stone a kobold skeleton (30, 2, D:1) a +0 dagger (33, 0, D:1) a frilled lizard skeleton (34, -13, D:1) a +0 long sword (34, -2, D:1) a +0 club (37, -6, D:1) a +2 dagger a goblin skeleton (41, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Lezel's Weapon Shop 4 darts of disjunction (43 gold) the +2 dagger of Dattepu {drain, Int+3 Dex+2} (373 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 sling (18 gold) a +0 dagger (24 gold) a +0 quarterstaff (60 gold) 3 datura-tipped darts (32 gold) a +0 sling (18 gold) (3, 12, D:2) a +0 club (10, 29, D:2) a +0 dagger (11, 28, D:2) a +0 short sword a kobold skeleton (13, 13, D:2) a +0 short sword (17, 35, D:2) a quill talisman (18, 8, D:2) a bat corpse (skeletalised by now) (21, -11, D:2) a rat corpse (skeletalised by now) (23, 40, D:2) a +0 halberd a gnoll skeleton (30, 8, D:2) a +1 dagger of venom (32, 34, D:2) a +0 club a gnoll skeleton (32, 36, D:2) a +0 flail (40, 19, D:2) a human skeleton (42, 17, D:2) a hobgoblin skeleton (44, 20, D:2) a +0 spear (53, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, 8, D:3) a +0 mace of protection (7, 35, D:3) a +0 war axe (14, 49, D:3) a +0 robe (15, 12, D:3) a +0 club (15, 61, D:3) a +0 flail (15, 62, D:3) a +0 ring mail (18, 47, D:3) a +0 spear (23, 16, D:3) a jackal skeleton a jackal skeleton a jackal skeleton (23, 56, D:3) a +0 hand axe (30, 50, D:3) a bat skeleton (33, 57, D:3) a +0 trident (47, 50, D:3) a +0 flail (52, 48, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (4, -21, D:4) a +0 trident an orc corpse (skeletalised by now) (22, 4, D:4) a bullfrog skeleton (26, -40, D:4) a +0 ring mail a +0 club (26, -39, D:4) a +0 robe a +0 dagger an orc skeleton (26, -37, D:4) a +0 robe a +0 dagger (30, -11, D:4) a +0 dagger (40, -33, D:4) a +0 club (40, -32, D:4) a +0 flail (45, -10, D:4) a quokka skeleton (46, -11, D:4) a +0 spear (47, -14, D:4) a +0 giant club an ogre corpse (skeletalised by now) (53, -33, D:4) a +0 dagger (53, -32, D:4) a +0 dagger a +0 robe a +2 whip of venom a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (3, 0, D:5) a parchment of Call Canine Familiar (7, 17, D:5) a +0 robe (8, 15, D:5) a +0 robe (8, 19, D:5) a +0 scimitar a +0 robe (9, 24, D:5) a +0 club (10, 24, D:5) a +0 dagger a +0 robe (12, 25, D:5) a +0 short sword a +0 ring mail (17, -10, D:5) a hound skeleton (20, -16, D:5) an adder corpse (skeletalised by now) (21, -10, D:5) a +0 helmet (21, 21, D:5) the +3 plate armour of Yfausofu {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (25, -9, D:5) a +0 ring mail (35, 20, D:5) a +0 short sword (39, 20, D:5) a +0 robe (41, -13, D:5) a +0 quarterstaff Level 6 of the Dungeon (6, 2, D:6) a +0 short sword a +0 robe (20, 2, D:6) a +0 short sword the Ecumenical Temple